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    Searched refs:D3DDECLTYPE_UNUSED (Results 1 - 5 of 5) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9types.h 196 #define MAXD3DDECLTYPE D3DDECLTYPE_UNUSED
281 D3DDECLTYPE_UNUSED = 17,
284 #define D3DMAXDECLTYPE D3DDECLTYPE_UNUSED
318 #define D3DDECL_END() {0xFF,0,D3DDECLTYPE_UNUSED,0,0,0}
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  /external/swiftshader/src/D3D9/
Direct3DVertexDeclaration9.cpp 278 vertexElement[numElements].Type = D3DDECLTYPE_UNUSED;
Direct3DDevice9.cpp 902 if(element->Type > D3DDECLTYPE_UNUSED) // FIXME: Check other fields too
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  /external/mesa3d/src/gallium/state_trackers/nine/
vertexdeclaration9.c 184 user_assert(pElements[nelems].Type != D3DDECLTYPE_UNUSED, E_FAIL);
  /external/mesa3d/include/D3D9/
d3d9types.h 386 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
542 D3DDECLTYPE_UNUSED = 17
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