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Searched
refs:D3DDECLTYPE_UNUSED
(Results
1 - 5
of
5
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9types.h
196
#define MAXD3DDECLTYPE
D3DDECLTYPE_UNUSED
281
D3DDECLTYPE_UNUSED
= 17,
284
#define D3DMAXDECLTYPE
D3DDECLTYPE_UNUSED
318
#define D3DDECL_END() {0xFF,0,
D3DDECLTYPE_UNUSED
,0,0,0}
[
all
...]
/external/swiftshader/src/D3D9/
Direct3DVertexDeclaration9.cpp
278
vertexElement[numElements].Type =
D3DDECLTYPE_UNUSED
;
Direct3DDevice9.cpp
902
if(element->Type >
D3DDECLTYPE_UNUSED
) // FIXME: Check other fields too
[
all
...]
/external/mesa3d/src/gallium/state_trackers/nine/
vertexdeclaration9.c
184
user_assert(pElements[nelems].Type !=
D3DDECLTYPE_UNUSED
, E_FAIL);
/external/mesa3d/include/D3D9/
d3d9types.h
386
#define D3DDECL_END() { 0xFF, 0,
D3DDECLTYPE_UNUSED
, 0, 0, 0 }
542
D3DDECLTYPE_UNUSED
= 17
[
all
...]
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