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Searched
refs:D3DFMT_NULL
(Results
1 - 12
of
12
) sorted by null
/external/mesa3d/src/gallium/state_trackers/nine/
surface9.c
62
bool allocate = !pContainer && pDesc->Format !=
D3DFMT_NULL
;
74
pDesc->Format ==
D3DFMT_NULL
);
127
if (This->base.info.format == PIPE_FORMAT_NONE && pDesc->Format !=
D3DFMT_NULL
)
158
if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format ==
D3DFMT_NULL
) {
476
user_warn(This->desc.Format ==
D3DFMT_NULL
);
adapter9.c
307
if (CheckFormat ==
D3DFMT_NULL
&& bind == PIPE_BIND_RENDER_TARGET &&
410
if (pf == PIPE_FORMAT_NONE && SurfaceFormat !=
D3DFMT_NULL
) {
418
if (pf == PIPE_FORMAT_NONE && SurfaceFormat !=
D3DFMT_NULL
) {
464
if (RenderTargetFormat ==
D3DFMT_NULL
)
[
all
...]
nine_pipe.h
279
case
D3DFMT_NULL
: /* special cased, only for surfaces */
480
case
D3DFMT_NULL
: return "
D3DFMT_NULL
";
789
} else if (format == PIPE_FORMAT_NONE) { /*
D3DFMT_NULL
*/
texture9.c
112
if (Format !=
D3DFMT_NULL
&& pf == PIPE_FORMAT_NONE)
basetexture9.c
50
(format !=
D3DFMT_NULL
);
505
if (unlikely(This->format ==
D3DFMT_NULL
))
nine_state.c
709
/* Special case:
D3DFMT_NULL
is used to bound no real render target,
712
* and the first one is
D3DFMT_NULL
*/
713
if (rt0->desc.Format ==
D3DFMT_NULL
&& context->ds) {
722
if (rt && rt->desc.Format !=
D3DFMT_NULL
&& (mask & (1 << i)) &&
[
all
...]
device9.c
[
all
...]
/external/swiftshader/src/D3D9/
Capabilities.hpp
31
D3DFMT_NULL
= MAKEFOURCC('N', 'U', 'L', 'L'),
Direct3DSurface9.cpp
347
case
D3DFMT_NULL
: return sw::FORMAT_NULL;
Direct3D9.cpp
260
case
D3DFMT_NULL
: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
427
case
D3DFMT_NULL
: if(!Capabilities::CubeMap::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
[
all
...]
Capabilities.cpp
391
case
D3DFMT_NULL
:
/external/mesa3d/include/D3D9/
d3d9types.h
662
D3DFMT_NULL
= MAKEFOURCC('N', 'U', 'L', 'L'),
[
all
...]
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