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    Searched refs:D3DFMT_NULL (Results 1 - 12 of 12) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
surface9.c 62 bool allocate = !pContainer && pDesc->Format != D3DFMT_NULL;
74 pDesc->Format == D3DFMT_NULL);
127 if (This->base.info.format == PIPE_FORMAT_NONE && pDesc->Format != D3DFMT_NULL)
158 if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
476 user_warn(This->desc.Format == D3DFMT_NULL);
adapter9.c 307 if (CheckFormat == D3DFMT_NULL && bind == PIPE_BIND_RENDER_TARGET &&
410 if (pf == PIPE_FORMAT_NONE && SurfaceFormat != D3DFMT_NULL) {
418 if (pf == PIPE_FORMAT_NONE && SurfaceFormat != D3DFMT_NULL) {
464 if (RenderTargetFormat == D3DFMT_NULL)
    [all...]
nine_pipe.h 279 case D3DFMT_NULL: /* special cased, only for surfaces */
480 case D3DFMT_NULL: return "D3DFMT_NULL";
789 } else if (format == PIPE_FORMAT_NONE) { /* D3DFMT_NULL */
texture9.c 112 if (Format != D3DFMT_NULL && pf == PIPE_FORMAT_NONE)
basetexture9.c 50 (format != D3DFMT_NULL);
505 if (unlikely(This->format == D3DFMT_NULL))
nine_state.c 709 /* Special case: D3DFMT_NULL is used to bound no real render target,
712 * and the first one is D3DFMT_NULL */
713 if (rt0->desc.Format == D3DFMT_NULL && context->ds) {
722 if (rt && rt->desc.Format != D3DFMT_NULL && (mask & (1 << i)) &&
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device9.c     [all...]
  /external/swiftshader/src/D3D9/
Capabilities.hpp 31 D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
Direct3DSurface9.cpp 347 case D3DFMT_NULL: return sw::FORMAT_NULL;
Direct3D9.cpp 260 case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
427 case D3DFMT_NULL: if(!Capabilities::CubeMap::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
    [all...]
Capabilities.cpp 391 case D3DFMT_NULL:
  /external/mesa3d/include/D3D9/
d3d9types.h 662 D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
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