/external/swiftshader/src/D3D8/ |
Direct3DCubeTexture8.cpp | 41 surfaceLevel[face][level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, true, usage);
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Direct3DTexture8.cpp | 36 surfaceLevel[level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, true, usage);
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Direct3DDevice8.cpp | 610 *surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_SYSTEMMEM, D3DMULTISAMPLE_NONE, true, 0); [all...] |
Direct3D8.cpp | 519 if(multiSampleType == D3DMULTISAMPLE_NONE || [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DCubeTexture9.cpp | 42 surfaceLevel[face][level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, false, usage);
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Direct3DTexture9.cpp | 37 surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, false, usage);
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Direct3DDevice9.cpp | 666 *surface = new Direct3DSurface9(this, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, true, 0); [all...] |
Direct3D9.cpp | [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
cubetexture9.c | 137 sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
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texture9.c | 190 sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
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surface9.c | 444 user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE,
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swapchain9.c | [all...] |
device9.c | [all...] |
/external/swiftshader/include/Direct3D/ |
d3d8types.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d8types.h | 672 D3DMULTISAMPLE_NONE = 0, [all...] |
d3d9types.h | 863 D3DMULTISAMPLE_NONE = 0, [all...] |
/external/mesa3d/include/D3D9/ |
d3d9types.h | 685 D3DMULTISAMPLE_NONE = 0, [all...] |