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    Searched refs:D3DPOOL_SCRATCH (Results 1 - 13 of 13) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
texture9.c 75 (Pool != D3DPOOL_SYSTEMMEM && Pool != D3DPOOL_SCRATCH && Levels <= 1),
110 Pool == D3DPOOL_SCRATCH);
cubetexture9.c 69 Pool == D3DPOOL_SCRATCH);
volumetexture9.c 63 Pool == D3DPOOL_SCRATCH);
buffer9.c 53 user_assert(Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);
volume9.c 103 pDesc->Pool == D3DPOOL_SCRATCH);
basetexture9.c 60 Pool == D3DPOOL_SCRATCH), D3DERR_INVALIDCALL);
nine_dump.c 33 case D3DPOOL_SCRATCH: return "SCRATCH";
surface9.c 125 pDesc->Pool == D3DPOOL_SCRATCH);
device9.c     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 712 D3DPOOL_SCRATCH = 3,
    [all...]
d3d9types.h 905 D3DPOOL_SCRATCH = 3,
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 713 D3DPOOL_SCRATCH = 3
    [all...]

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