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    Searched refs:D3DPRESENTFLAG_LOCKABLE_BACKBUFFER (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DSwapChain8.cpp 172 lockable = presentParameters->Flags & D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
  /external/swiftshader/src/D3D9/
Direct3DSwapChain9.cpp 347 lockable = presentParameters->Flags & D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
  /external/swiftshader/include/Direct3D/
d3d8types.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h     [all...]
d3d9types.h 214 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 /* Create a lockable backbuffer */
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 164 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
    [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
swapchain9.c 324 if (pParams->Flags & D3DPRESENTFLAG_LOCKABLE_BACKBUFFER)
    [all...]

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