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    Searched refs:D3DRS_FOGENABLE (Results 1 - 14 of 14) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
pixelshader9.h 92 key |= ((uint64_t)context->rs[D3DRS_FOGENABLE]) << 32;
vertexshader9.h 93 key |= (uint32_t) ((!!context->rs[D3DRS_FOGENABLE]) << 8);
pixelshader9.c 168 info.fog_enable = device->context.rs[D3DRS_FOGENABLE];
vertexshader9.c 195 info.fog_enable = device->context.rs[D3DRS_FOGENABLE];
nine_ff.c     [all...]
nine_state.c 575 context->rs[D3DRS_FOGENABLE]) {
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.cpp 576 captureRenderState(D3DRS_FOGENABLE);
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h 341 D3DRS_FOGENABLE = 28, /* TRUE to enable fog blending */
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.cpp 1123 captureRenderState(D3DRS_FOGENABLE);
    [all...]
Direct3DDevice9.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 744 D3DRS_FOGENABLE = 28,
    [all...]
d3d9types.h 936 D3DRS_FOGENABLE = 28,
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 763 D3DRS_FOGENABLE = 28,
    [all...]

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