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    Searched refs:D3DRS_FOGTABLEMODE (Results 1 - 12 of 12) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
pixelshader9.h 93 key |= ((uint64_t)context->rs[D3DRS_FOGTABLEMODE]) << 33;
pixelshader9.c 169 info.fog_mode = device->context.rs[D3DRS_FOGTABLEMODE];
nine_state.c 583 if (context->rs[D3DRS_FOGTABLEMODE] == D3DFOG_LINEAR) {
586 } else if (context->rs[D3DRS_FOGTABLEMODE] != D3DFOG_NONE) {
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nine_ff.c     [all...]
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.cpp 578 captureRenderState(D3DRS_FOGTABLEMODE);
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h 345 D3DRS_FOGTABLEMODE = 35, /* D3DFOGMODE */
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  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.cpp 1125 captureRenderState(D3DRS_FOGTABLEMODE);
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Direct3DDevice9.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 748 D3DRS_FOGTABLEMODE = 35,
    [all...]
d3d9types.h 939 D3DRS_FOGTABLEMODE = 35,
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 766 D3DRS_FOGTABLEMODE = 35,
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