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    Searched refs:D3DRS_STENCILENABLE (Results 1 - 11 of 11) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
nine_pipe.c 43 if (rs[D3DRS_STENCILENABLE]) {
nine_state.c 322 DWORD new_value = (rs[D3DRS_ZENABLE] || rs[D3DRS_STENCILENABLE]) &&
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device9.c     [all...]
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.cpp 509 captureRenderState(D3DRS_STENCILENABLE);
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h 352 D3DRS_STENCILENABLE = 52, /* BOOL enable/disable stenciling */
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  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.cpp 1015 captureRenderState(D3DRS_STENCILENABLE);
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Direct3DDevice9.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 755 D3DRS_STENCILENABLE = 52,
    [all...]
d3d9types.h 944 D3DRS_STENCILENABLE = 52,
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 771 D3DRS_STENCILENABLE = 52,
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