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    Searched refs:D3DRS_TEXTUREFACTOR (Results 1 - 10 of 10) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.cpp 517 captureRenderState(D3DRS_TEXTUREFACTOR);
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h 360 D3DRS_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */
507 D3DTOP_BLENDFACTORALPHA = 14, // alpha from D3DRS_TEXTUREFACTOR
550 #define D3DTA_TFACTOR 0x00000003 // select D3DRS_TEXTUREFACTOR (read only)
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  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.cpp 1023 captureRenderState(D3DRS_TEXTUREFACTOR);
    [all...]
Direct3DDevice9.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 763 D3DRS_TEXTUREFACTOR = 60,
    [all...]
d3d9types.h     [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 779 D3DRS_TEXTUREFACTOR = 60,
    [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
nine_state.c     [all...]
nine_ff.c     [all...]

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