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    Searched refs:D3DSAMP_MINFILTER (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
nine_pipe.c 234 samp.min_img_filter = (ss[D3DSAMP_MINFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR;
236 if (ss[D3DSAMP_MINFILTER] == D3DTEXF_ANISOTROPIC ||
nine_dump.c 47 case D3DSAMP_MINFILTER: return "MINFILTER";
device9.c     [all...]
nine_state.c     [all...]
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.cpp 1094 captureSamplerState(sampler, D3DSAMP_MINFILTER);
    [all...]
Direct3DDevice9.cpp     [all...]
  /external/webrtc/webrtc/modules/video_render/windows/
video_render_direct3d9.cc 499 _pd3dDevice->SetSamplerState( 0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR );
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9types.h     [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 871 D3DSAMP_MINFILTER = 6,
    [all...]

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