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    Searched refs:D3DVSD_SKIPCOUNTSHIFT (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/include/Direct3D/
d3d8types.h 746 #define D3DVSD_SKIPCOUNTSHIFT 16
747 #define D3DVSD_SKIPCOUNTMASK (0xF << D3DVSD_SKIPCOUNTSHIFT)
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 246 #define D3DVSD_SKIPCOUNTSHIFT 16
260 #define D3DVSD_SKIPCOUNTMASK (0xF << D3DVSD_SKIPCOUNTSHIFT)
283 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT))
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d3d9types.h 336 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 | ((Count) << D3DVSD_SKIPCOUNTSHIFT))
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