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    Searched refs:D3DVSD_TOKEN_CONSTMEM (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/include/Direct3D/
d3d8types.h 728 D3DVSD_TOKEN_CONSTMEM, // constant memory from shader
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 169 D3DVSD_TOKEN_CONSTMEM = 4,
273 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress))
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d3d9types.h 326 (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) | ((Count) << D3DVSD_CONSTCOUNTSHIFT) | (ConstantAddress))
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