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    Searched refs:DATATYPE (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/opengl/
gluShaderUtil.hpp 96 // DataType
98 enum DataType
215 const char* getDataTypeName (DataType dataType);
216 int getDataTypeScalarSize (DataType dataType);
217 DataType getDataTypeScalarType (DataType dataType);
218 DataType getDataTypeFloatScalars (DataType dataType)
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gluDrawUtil.hpp 245 #define DECLARE_VA_CTOR(NAME, DATATYPE, TYPE, CONVERT) \
246 inline VertexArrayBinding NAME (const std::string& name, int offset, int numComponents, int numElements, int stride, const DATATYPE* data) \
250 inline VertexArrayBinding NAME (const std::string& name, int numComponents, int numElements, int stride, const DATATYPE* data) \
254 inline VertexArrayBinding NAME (int location, int numComponents, int numElements, int stride, const DATATYPE* data) \
  /device/google/marlin/camera/QCamera2/stack/common/
cam_intf.h 648 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \
649 DATATYPE member_variable_##PARAM_ID[ COUNT ]
736 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT
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  /hardware/qcom/camera/msm8998/QCamera2/stack/common/
cam_intf.h 803 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \
804 DATATYPE member_variable_##PARAM_ID[ COUNT ]
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  /external/deqp/modules/gles2/functional/
es2fShaderMatrixTests.cpp 112 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
114 , dataType (dataType_)
120 DataType dataType;
150 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \
152 struct TypeTraits<DATATYPE> { \
654 switch (PACK_EVAL_CASE(op, in0Type, in0.dataType, in1Type, in1.dataType))
748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
775 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp 212 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
214 , dataType (dataType_)
220 DataType dataType;
253 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \
255 struct TypeTraits<DATATYPE> { \
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  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 217 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
219 , dataType (dataType_)
225 DataType dataType;
258 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \
260 struct TypeTraits<DATATYPE> { \
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