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    Searched refs:EFCD_ROTATE_FRAME (Results 1 - 4 of 4) sorted by null

  /device/google/cuttlefish_common/guest/hals/camera/
EmulatedFakeCameraDevice.h 28 /* This is used for debugging format / conversion issues. If EFCD_ROTATE_FRAME
30 * if EFCD_ROTATE_FRAME is set to a non-zero value, the frame content will
35 #define EFCD_ROTATE_FRAME 0
113 #if EFCD_ROTATE_FRAME
117 #endif // EFCD_ROTATE_FRAME
170 #if EFCD_ROTATE_FRAME
187 #endif // EFCD_ROTATE_FRAME
EmulatedFakeCameraDevice.cpp 42 #if EFCD_ROTATE_FRAME
47 #endif // EFCD_ROTATE_FRAME
203 #if EFCD_ROTATE_FRAME
220 #endif // EFCD_ROTATE_FRAME
334 #if EFCD_ROTATE_FRAME
425 #endif // EFCD_ROTATE_FRAME
  /device/generic/goldfish/camera/
EmulatedFakeCameraDevice.h 28 /* This is used for debugging format / conversion issues. If EFCD_ROTATE_FRAME is
30 * EFCD_ROTATE_FRAME is set to a non-zero value, the frame content will "rotate"
35 #define EFCD_ROTATE_FRAME 0
108 #if EFCD_ROTATE_FRAME
112 #endif // EFCD_ROTATE_FRAME
163 #if EFCD_ROTATE_FRAME
180 #endif // EFCD_ROTATE_FRAME
EmulatedFakeCameraDevice.cpp 58 #if EFCD_ROTATE_FRAME
62 #endif // EFCD_ROTATE_FRAME
208 #if EFCD_ROTATE_FRAME
223 #endif // EFCD_ROTATE_FRAME
375 #if EFCD_ROTATE_FRAME
473 #endif // EFCD_ROTATE_FRAME

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