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    Searched refs:ESSL3_BUILTINS (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Initialize.cpp 53 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSinh, genType, "sinh", genType);
54 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpCosh, genType, "cosh", genType);
55 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTanh, genType, "tanh", genType);
56 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAsinh, genType, "asinh", genType);
57 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAcosh, genType, "acosh", genType);
58 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAtanh, genType, "atanh", genType);
75 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAbs, genIType, "abs", genIType);
77 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSign, genIType, "sign", genIType);
79 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTrunc, genType, "trunc", genType);
80 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRound, genType, "round", genType)
    [all...]
SymbolTable.cpp 237 while((level == ESSL3_BUILTINS && shaderVersion != 300) ||
264 while((level == ESSL3_BUILTINS && shaderVersion != 300) ||
SymbolTable.h 230 ESSL3_BUILTINS,
231 LAST_BUILTIN_LEVEL = ESSL3_BUILTINS,

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