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    Searched refs:FROZEN (Results 1 - 14 of 14) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
GenericAnimationComponent.java 60 case FROZEN:
61 mSprite.playAnimation(Animation.FROZEN);
83 public static final int FROZEN = 6;
AnimationComponent.java 40 FROZEN
322 } else if (currentAction == ActionType.FROZEN) {
323 mSprite.playAnimation(PlayerAnimations.FROZEN.ordinal());
PlayerComponent.java 60 FROZEN,
308 case FROZEN:
427 if (mState != State.FROZEN) {
504 mState = State.FROZEN;
505 parentObject.setCurrentAction(ActionType.FROZEN);
GameObject.java 66 FROZEN
GameObjectFactory.java     [all...]
  /frameworks/base/media/java/android/mtp/
MtpStorageManager.java 110 FROZEN, // Object is going to be modified in this session.
111 FROZEN_ADDED, // Object was frozen, and has been added.
112 FROZEN_REMOVED, // Object was frozen, and has been removed.
654 case FROZEN:
724 case FROZEN:
    [all...]
  /system/tools/hidl/
Coordinator.h 141 FROZEN,
142 CHANGED, // frozen but changed
Coordinator.cpp 800 std::vector<std::string> frozen = local
809 // hash not defined, interface not frozen
810 if (frozen.size() == 0) {
819 if (std::find(frozen.begin(), frozen.end(), currentHash) == frozen.end()) {
822 << "been frozen. Do not change it!" << std::endl;
826 return HashStatus::FROZEN;
840 // indirect dependencies will be checked when the imported interface frozen checks are done
873 // frozen interface can only depend on a frozen interfac
    [all...]
  /external/v8/src/
property-details.h 27 FROZEN = SEALED | READ_ONLY,
objects.cc     [all...]
api.cc     [all...]
  /external/v8/src/builtins/
builtins-object.cc 574 FROZEN, Object::THROW_ON_ERROR),
751 Handle<JSReceiver>::cast(object), FROZEN)
    [all...]
  /external/v8/src/wasm/
wasm-module.cc     [all...]
  /external/mockito/lib/
byte-buddy-1.7.9.jar 

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