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Searched
refs:FastCaptureState
(Results
1 - 8
of
8
) sorted by null
/frameworks/av/services/audioflinger/
StateQueueInstantiations.cpp
19
#include "
FastCaptureState
.h"
27
template class StateQueue<
FastCaptureState
>; // typedef FastCaptureStateQueue
FastCaptureState.cpp
17
#include "
FastCaptureState
.h"
21
FastCaptureState
::
FastCaptureState
() : FastThreadState(),
26
FastCaptureState
::~
FastCaptureState
()
31
const char *
FastCaptureState
::commandToString(Command command)
38
case
FastCaptureState
::READ: return "READ";
39
case
FastCaptureState
::WRITE: return "WRITE";
40
case
FastCaptureState
::READ_WRITE: return "READ_WRITE";
FastCaptureState.h
27
struct
FastCaptureState
: FastThreadState {
28
FastCaptureState
();
29
/*virtual*/ ~
FastCaptureState
();
49
}; // struct
FastCaptureState
FastCapture.h
22
#include "
FastCaptureState
.h"
27
typedef StateQueue<
FastCaptureState
> FastCaptureStateQueue;
49
static const
FastCaptureState
sInitial;
51
FastCaptureState
mPreIdle; // copy of state before we went into idle
FastCaptureDumpState.cpp
23
#include "
FastCaptureState
.h"
38
if (mCommand ==
FastCaptureState
::INITIAL) {
48
FastCaptureState
::commandToString(mCommand), mReadSequence, mFramesRead,
FastCapture.cpp
32
/*static*/ const
FastCaptureState
FastCapture::sInitial;
66
mPreIdle = *(const
FastCaptureState
*)mCurrent;
77
switch ((
FastCaptureState
::Command) command) {
78
case
FastCaptureState
::READ:
79
case
FastCaptureState
::WRITE:
80
case
FastCaptureState
::READ_WRITE:
89
const
FastCaptureState
* const current = (const
FastCaptureState
*) mCurrent;
90
const
FastCaptureState
* const previous = (const
FastCaptureState
*) mPrevious
[
all
...]
Android.mk
72
FastCaptureState
.cpp \
Threads.cpp
[
all
...]
Completed in 452 milliseconds