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    Searched refs:FastCaptureState (Results 1 - 8 of 8) sorted by null

  /frameworks/av/services/audioflinger/
StateQueueInstantiations.cpp 19 #include "FastCaptureState.h"
27 template class StateQueue<FastCaptureState>; // typedef FastCaptureStateQueue
FastCaptureState.cpp 17 #include "FastCaptureState.h"
21 FastCaptureState::FastCaptureState() : FastThreadState(),
26 FastCaptureState::~FastCaptureState()
31 const char *FastCaptureState::commandToString(Command command)
38 case FastCaptureState::READ: return "READ";
39 case FastCaptureState::WRITE: return "WRITE";
40 case FastCaptureState::READ_WRITE: return "READ_WRITE";
FastCaptureState.h 27 struct FastCaptureState : FastThreadState {
28 FastCaptureState();
29 /*virtual*/ ~FastCaptureState();
49 }; // struct FastCaptureState
FastCapture.h 22 #include "FastCaptureState.h"
27 typedef StateQueue<FastCaptureState> FastCaptureStateQueue;
49 static const FastCaptureState sInitial;
51 FastCaptureState mPreIdle; // copy of state before we went into idle
FastCaptureDumpState.cpp 23 #include "FastCaptureState.h"
38 if (mCommand == FastCaptureState::INITIAL) {
48 FastCaptureState::commandToString(mCommand), mReadSequence, mFramesRead,
FastCapture.cpp 32 /*static*/ const FastCaptureState FastCapture::sInitial;
66 mPreIdle = *(const FastCaptureState *)mCurrent;
77 switch ((FastCaptureState::Command) command) {
78 case FastCaptureState::READ:
79 case FastCaptureState::WRITE:
80 case FastCaptureState::READ_WRITE:
89 const FastCaptureState * const current = (const FastCaptureState *) mCurrent;
90 const FastCaptureState * const previous = (const FastCaptureState *) mPrevious
    [all...]
Android.mk 72 FastCaptureState.cpp \
Threads.cpp     [all...]

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