OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:GLClientState
(Results
1 - 12
of
12
) sorted by null
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp
16
#include "
GLClientState
.h"
33
void
GLClientState
::init() {
108
GLClientState
::
GLClientState
()
113
GLClientState
::
GLClientState
(int majorVersion, int minorVersion) :
119
GLClientState
::~
GLClientState
()
123
void
GLClientState
::enable(int location, int state)
129
void
GLClientState
::setVertexAttribState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, c (…)
[
all
...]
Makefile
6
CXXFILES = TcpStream.cpp
GLClientState
.cpp glUtils.cpp
GLClientState.h
98
class
GLClientState
{
192
GLClientState
();
193
GLClientState
(int majorVersion, int minorVersion);
194
~
GLClientState
();
622
const
GLClientState
::VertexAttribState& state = getState(
GLClientState
::VERTEX_LOCATION);
628
const
GLClientState
::VertexAttribState& state = getState(
GLClientState
::VERTEX_LOCATION);
634
const
GLClientState
::VertexAttribState& state = getState(
GLClientState
::VERTEX_LOCATION)
[
all
...]
Android.mk
7
GLClientState
.cpp \
/device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp
75
GLClientState
* state = ctx->m_state;
90
*ptr = MIN(*ptr,
GLClientState
::MAX_TEXTURE_UNITS);
113
GLClientState
* state = ctx->m_state;
129
*ptr = MIN(*ptr, (GLfloat)
GLClientState
::MAX_TEXTURE_UNITS);
152
GLClientState
* state = ctx->m_state;
168
*ptr = MIN(*ptr,
GLClientState
::MAX_TEXTURE_UNITS << 16);
191
GLClientState
* state = ctx->m_state;
270
ctx->m_state->setVertexAttribState(
GLClientState
::VERTEX_LOCATION, size, type, false, stride, data);
277
ctx->m_state->setVertexAttribState(
GLClientState
::NORMAL_LOCATION, 3, type, false, stride, data);
284
ctx->m_state->setVertexAttribState(
GLClientState
::COLOR_LOCATION, size, type, false, stride, data)
[
all
...]
GLEncoder.h
20
#include "
GLClientState
.h"
30
void setClientState(
GLClientState
*state) {
53
GLClientState
*m_state;
/device/generic/goldfish-opengl/system/egl/
eglContext.h
19
#include "
GLClientState
.h"
48
GLClientState
* getClientState(){ return clientState; }
52
GLClientState
* clientState;
egl.cpp
27
#include "
GLClientState
.h"
223
clientState = new
GLClientState
(majorVersion, minorVersion);
[
all
...]
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
ThreadInfo.h
35
GLClientState
*clientState;
egl.cpp
461
wctx->clientState = new
GLClientState
();
/device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp
636
GLClientState
* state = ctx->m_state;
669
*ptr = MIN(*ptr,
GLClientState
::MAX_TEXTURE_UNITS);
784
GLClientState
* state = ctx->m_state;
809
*ptr = MIN(*ptr, (GLfloat)
GLClientState
::MAX_TEXTURE_UNITS);
832
GLClientState
* state = ctx->m_state;
[
all
...]
GL2Encoder.h
20
#include "
GLClientState
.h"
34
void setClientState(
GLClientState
*state) {
44
void setClientStateMakeCurrent(
GLClientState
*state,
71
const
GLClientState
*state() { return m_state; }
103
GLClientState
*m_state;
143
bool isCompleteFbo(GLenum target, const
GLClientState
* state, GLenum attachment) const;
144
bool checkFramebufferCompleteness(GLenum target, const
GLClientState
* state) const;
[
all
...]
Completed in 632 milliseconds