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    Searched refs:GLU_CHECK_CALL (Results 1 - 24 of 24) sorted by null

  /external/deqp/modules/glshared/
glsMemoryStressCase.cpp 196 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao));
198 GLU_CHECK_CALL(glGenBuffers(1, &m_coordBuffer));
199 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer));
200 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW));
202 GLU_CHECK_CALL(glGenBuffers(1, &m_indexBuffer));
203 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
204 GLU_CHECK_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STATIC_DRAW));
225 GLU_CHECK_CALL(glUseProgram(m_program->getProgram()));
232 GLU_CHECK_CALL(glBindVertexArray(m_vao));
234 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc))
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glsRandomShaderCase.cpp 486 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
  /external/deqp/modules/gles3/functional/
es3fPixelBufferObjectTests.cpp 301 GLU_CHECK_CALL(glUseProgram(m_program->getProgram()));
310 GLU_CHECK_CALL(glUniform1f(colorScaleLoc, m_colorScale));
318 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLoc));
319 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
321 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 3, GL_FLOAT, GL_FALSE, 0, positions));
322 GLU_CHECK_CALL(glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, colors));
324 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 3));
326 GLU_CHECK_CALL(glDisableVertexAttribArray(colorLoc));
327 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
336 GLU_CHECK_CALL(glClearColor(r, g, b, a))
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es3fMultisampleTests.cpp 86 GLU_CHECK_CALL(glGetIntegerv(name, &result));
286 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
287 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
291 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_msColorRbo));
296 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_msDepthStencilRbo));
301 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_resolveColorRbo));
307 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_msFbo));
312 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_resolveFbo));
332 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc));
333 GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]))
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es3fVertexArrayObjectTests.cpp 229 GLU_CHECK_CALL(glGenBuffers(1, &buffer));
232 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, buffer));
233 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW));
234 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0));
260 GLU_CHECK_CALL(glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0])));
548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer]));
552 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_buffers[state.attributes[attribNdx].bufferNdx]));
554 GLU_CHECK_CALL(glEnableVertexAttribArray(attribNdx));
556 GLU_CHECK_CALL(glDisableVertexAttribArray(attribNdx));
559 GLU_CHECK_CALL(glVertexAttribIPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].ty (…)
    [all...]
es3fReadPixelsTests.cpp 150 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
169 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
171 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
173 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
174 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
208 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &m_format));
209 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &m_type));
231 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer));
232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer));
233 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, m_width, m_height))
    [all...]
es3fApiCase.cpp 107 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats));
114 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0]));
es3fBlendTests.cpp 216 GLU_CHECK_CALL(glGenRenderbuffers(1, &m_colorRbo));
217 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo));
218 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, m_renderWidth, m_renderHeight));
220 GLU_CHECK_CALL(glGenFramebuffers(1, &m_fbo));
221 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo));
222 GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo));
241 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
242 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
246 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_colorRbo));
251 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_fbo))
    [all...]
es3fUniformApiTests.cpp     [all...]
es3fDitheringTests.cpp 254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
259 GLU_CHECK_CALL(glEnable(GL_DITHER));
261 GLU_CHECK_CALL(glDisable(GL_DITHER));
369 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
374 GLU_CHECK_CALL(glEnable(GL_DITHER));
376 GLU_CHECK_CALL(glDisable(GL_DITHER));
es3fLifetimeTests.cpp 520 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
521 GLU_CHECK_CALL(glGenTransformFeedbacks(1, &tf));
522 GLU_CHECK_CALL(glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, tf));
523 GLU_CHECK_CALL(glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *buf));
524 GLU_CHECK_CALL(glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * sizeof(glw::GLfloat[4]), DE_NULL, GL_DYNAMIC_COPY));
542 GLU_CHECK_CALL(glDeleteTransformFeedbacks(1, &tf));
es3fShaderApiTests.cpp 1165 GLU_CHECK_CALL(glGetProgramBinary(program, (GLsizei)out.data.size(), &actualLength, &format, &(out.data[0])));
    [all...]
  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 97 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
116 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
118 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
120 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
121 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat));
149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));
187 GLU_CHECK_CALL(glViewport(0, 0, width, height));
199 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
200 GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT))
    [all...]
es2fMultisampleTests.cpp 84 GLU_CHECK_CALL(glGetIntegerv(name, &result));
243 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc));
244 GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]));
246 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrColorLoc));
247 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0]));
249 GLU_CHECK_CALL(glUseProgram(m_program->getProgram()));
250 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 3));
295 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc));
296 GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]));
298 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrColorLoc))
    [all...]
es2fApiCase.cpp 105 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats));
112 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0]));
es2fDitheringTests.cpp 254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
259 GLU_CHECK_CALL(glEnable(GL_DITHER));
261 GLU_CHECK_CALL(glDisable(GL_DITHER));
371 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
376 GLU_CHECK_CALL(glEnable(GL_DITHER));
378 GLU_CHECK_CALL(glDisable(GL_DITHER));
es2fUniformApiTests.cpp     [all...]
es2fBlendTests.cpp 231 GLU_CHECK_CALL(glBlendEquationSeparate(paramSet.equationRGB, paramSet.equationAlpha));
232 GLU_CHECK_CALL(glBlendFuncSeparate(paramSet.srcFuncRGB, paramSet.dstFuncRGB, paramSet.srcFuncAlpha, paramSet.dstFuncAlpha));
233 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor.w()));
  /external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp     [all...]
es31fBooleanStateQueryTests.cpp 83 GLU_CHECK_CALL(glEnable(m_targetName));
87 GLU_CHECK_CALL(glDisable(m_targetName));
es31fSeparateShaderTests.cpp     [all...]
  /external/deqp/framework/opengl/
gluDefs.hpp 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetFalse())
  /external/deqp/modules/egl/
teglImageTests.cpp 459 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex));
460 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL));
461 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
480 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, dstTex));
481 GLU_CHECK_CALL(glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image));
482 GLU_CHECK_CALL(glDeleteTextures(1, &dstTex));
491 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, dstRbo));
492 GLU_CHECK_CALL(glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)image));
493 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &dstRbo));
500 GLU_CHECK_CALL(glDeleteTextures(1, &srcTex))
    [all...]
  /external/deqp/modules/gles2/
tes2CapabilityTests.cpp 56 GLU_CHECK_CALL(glGetIntegerv(m_param, &value));

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