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    Searched refs:GL_APPLE_texture_format_BGRA8888 (Results 1 - 14 of 14) sorted by null

  /device/generic/goldfish-opengl/system/include/GLES/
glext.h 295 /* GL_APPLE_texture_format_BGRA8888 */
296 #ifndef GL_APPLE_texture_format_BGRA8888
    [all...]
  /external/mesa3d/include/GLES/
glext.h 295 /* GL_APPLE_texture_format_BGRA8888 */
296 #ifndef GL_APPLE_texture_format_BGRA8888
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
glext.h 295 /* GL_APPLE_texture_format_BGRA8888 */
296 #ifndef GL_APPLE_texture_format_BGRA8888
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2ext.h 419 /* GL_APPLE_texture_format_BGRA8888 */
420 #ifndef GL_APPLE_texture_format_BGRA8888
    [all...]
  /external/swiftshader/include/GLES/
glext.h 596 #ifndef GL_APPLE_texture_format_BGRA8888
597 #define GL_APPLE_texture_format_BGRA8888 1
600 #endif /* GL_APPLE_texture_format_BGRA8888 */
    [all...]
  /frameworks/native/opengl/include/GLES/
glext.h 583 #ifndef GL_APPLE_texture_format_BGRA8888
584 #define GL_APPLE_texture_format_BGRA8888 1
587 #endif /* GL_APPLE_texture_format_BGRA8888 */
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h     [all...]
  /device/generic/goldfish-opengl/system/include/GLES2/
gl2ext.h     [all...]
  /external/mesa3d/include/GLES2/
gl2ext.h     [all...]
  /external/swiftshader/include/GLES2/
gl2ext.h     [all...]
  /frameworks/native/opengl/include/GLES2/
gl2ext.h     [all...]

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