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    Searched refs:GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (Results 1 - 23 of 23) sorted by null

  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationStateQueryTests.cpp 96 verifyStateFloatMax(result, gl, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, -0.5, m_verifier);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES32Header.java-if 115 public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B;
  /external/deqp/external/openglcts/modules/gl/
gl4cLimitsTests.cpp 225 { "min_fragment_interpolation_offset", GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, -0.5, 1, "" },
  /frameworks/base/opengl/java/android/opengl/
GLES32.java 115 public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B;
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcShaderMultisampleInterpolationTests.cpp 187 gl.getFloatv(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, &minFragmentInterpolationOffset);
  /external/deqp/framework/opengl/
gluStrUtil.inl     [all...]
  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h 340 { GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables },
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /external/mesa3d/include/GLES3/
gl32.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl32.h     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/sdk/25/
android.jar 
  /prebuilts/sdk/27/
android.jar 

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