/external/deqp/modules/gles3/performance/ |
es3pTextureFormatTests.cpp | 101 { "r8", GL_R8, },
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTextureGroup.cpp | 93 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 101 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 213 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 221 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 0,
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esextcTextureBorderClampTests.cpp | 118 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 126 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 237 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 245 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 0,
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/external/deqp/external/openglcts/modules/gl/ |
gl3cTextureSwizzleTests.cpp | 207 static const _out_ch_desc unorm8_zero = { GL_R8, data_unorm8_zero }; 208 static const _out_ch_desc unorm8_one = { GL_R8, data_unorm8_one }; 231 GL_R8, 236 { GL_R8, DE_NULL }, 288 { GL_R8, DE_NULL }, 289 { GL_R8, DE_NULL }, 340 { GL_R8, DE_NULL }, 341 { GL_R8, DE_NULL }, 342 { GL_R8, DE_NULL }, 353 { GL_R8, DE_NULL } [all...] |
gl4cDirectStateAccessBuffersTests.cpp | 966 is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, reference); 971 is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, reference); [all...] |
gl4cDirectStateAccessTexturesTests.cpp | 367 return GL_R8; [all...] |
/external/mesa3d/src/mesa/main/ |
shaderimage.c | 161 case GL_R8: 423 case GL_R8: 452 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; 759 u->Format = GL_R8;
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glformats.c | 663 case GL_R8: 1012 case GL_R8: [all...] |
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLESTextureUtils.cpp | 25 case GL_R8: 50 case GL_R8:
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/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 394 case GL_R8: 1044 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_R8) 1180 case GL_R8: [all...] |
Framebuffer.cpp | 553 case GL_R8: return GL_RED; 614 case GL_R8: return GL_UNSIGNED_BYTE;
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
esextcDrawBuffersIndexedColorMasks.cpp | 97 static const glw::GLenum WriteMasksFormats[] = { GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, 327 case GL_R8: 366 case GL_R8:
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esextcDrawBuffersIndexedBlending.cpp | 96 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGBA8, 335 case GL_R8:
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/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 185 { "r8", GL_R8, false },
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es3fFboTestCase.cpp | 181 case GL_R8: 302 case GL_R8:
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es3fRboStateQueryTests.cpp | 182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, 224 { GL_R8, 8, 0, 0, 0 },
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es3fTextureSpecificationTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 186 case GL_R8: 315 case GL_R8:
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es31fTextureFormatTests.cpp | 512 { "r8", GL_R8, }, 559 { "r8", GL_R8, },
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 122 case GL_R8: 544 case GL_R8: 730 f(GL_R8) \
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferParamValueIntToFloatConversion.cpp | 113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id);
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/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 85 GL_R8,
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/external/deqp/modules/gles2/functional/ |
es2fFboCompletenessTests.cpp | 120 GL_R8,
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/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp | 48 const glw::GLint color_renderable_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; 69 const glw::GLint supported_internalformats[] = { GL_R8, [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 220 public static final int GL_R8 = 0x8229;
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