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Searched
refs:GL_SRC2_RGB
(Results
1 - 25
of
53
) sorted by null
1
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3
/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES11Header.java-if
120
public static final int
GL_SRC2_RGB
= 0x8582;
/external/mesa3d/src/mesa/main/
es1_conversion.c
338
pname !=
GL_SRC2_RGB
&&
378
case
GL_SRC2_RGB
:
780
case
GL_SRC2_RGB
:
825
case
GL_SRC2_RGB
:
/frameworks/base/opengl/java/android/opengl/
GLES11.java
120
public static final int
GL_SRC2_RGB
= 0x8582;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java
118
int
GL_SRC2_RGB
= 0x8582;
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp
209
case
GL_SRC2_RGB
:
/external/robolectric/v1/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar
android.jar
/prebuilts/tools/common/m2/repository/org/khronos/opengl-api/gl1.1-android-2.1_r1/
opengl-api-gl1.1-android-2.1_r1.jar
/device/generic/goldfish-opengl/system/include/GLES/
gl.h
543
#define
GL_SRC2_RGB
0x8582
[
all
...]
/external/mesa3d/include/GLES/
gl.h
543
#define
GL_SRC2_RGB
0x8582
[
all
...]
/external/swiftshader/include/GLES/
gl.h
398
#define
GL_SRC2_RGB
0x8582
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
gl.h
543
#define
GL_SRC2_RGB
0x8582
[
all
...]
/frameworks/native/opengl/include/GLES/
gl.h
399
#define
GL_SRC2_RGB
0x8582
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java
501
gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.
GL_SRC2_RGB
, GL11.GL_CONSTANT);
[
all
...]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
411
GL_SRC2_RGB
(0x8582),
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.cpp
[
all
...]
/external/mesa3d/include/GL/
glext.h
517
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h
379
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glext.h
517
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h
456
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h
456
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_opengl.h
456
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h
456
#define
GL_SRC2_RGB
0x8582
[
all
...]
/prebuilts/sdk/4/
android.jar
/prebuilts/sdk/5/
android.jar
Completed in 475 milliseconds
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