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    Searched refs:GL_SURFACE_MAPPED_NV (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/mesa/main/
vdpau.c 86 if (surf->state == GL_SURFACE_MAPPED_NV) {
329 if (surf->state == GL_SURFACE_MAPPED_NV) {
356 if (surf->state == GL_SURFACE_MAPPED_NV) {
387 surf->state = GL_SURFACE_MAPPED_NV;
410 if (surf->state != GL_SURFACE_MAPPED_NV) {
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /external/mesa3d/include/GL/
glext.h     [all...]
  /external/swiftshader/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glext.h     [all...]

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