/external/swiftshader/tests/unittests/ |
unittests.cpp | 322 #ifndef GL_TEXTURE_RECTANGLE_ARB 323 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 339 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); 342 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 346 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 354 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 360 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 362 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 386 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); 387 glCompressedTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16, 16, 0, 128, data) [all...] |
/external/swiftshader/src/OpenGL/compiler/ |
Compiler.h | 83 #ifndef GL_TEXTURE_RECTANGLE_ARB 84 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Renderbuffer.cpp | 165 return mTexture2DRect->getRenderTarget(GL_TEXTURE_RECTANGLE_ARB, 0); 172 return mTexture2DRect->createSharedImage(GL_TEXTURE_RECTANGLE_ARB, 0); 177 return mTexture2DRect->isShared(GL_TEXTURE_RECTANGLE_ARB, 0); 182 return mTexture2DRect->getWidth(GL_TEXTURE_RECTANGLE_ARB, 0); 187 return mTexture2DRect->getHeight(GL_TEXTURE_RECTANGLE_ARB, 0); 192 return mTexture2DRect->getFormat(GL_TEXTURE_RECTANGLE_ARB, 0);
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libGLESv2.cpp | 328 case GL_TEXTURE_RECTANGLE_ARB: 792 case GL_TEXTURE_RECTANGLE_ARB: // Rectangle textures cannot be compressed 808 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) 878 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) 928 case GL_TEXTURE_RECTANGLE_ARB: 1017 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) 1089 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) [all...] |
Texture.cpp | 78 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) 113 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) 133 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) 153 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) 862 return GL_TEXTURE_RECTANGLE_ARB; [all...] |
Context.cpp | [all...] |
utilities.cpp | 783 return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target) || target == GL_TEXTURE_3D || target == GL_TEXTURE_2D_ARRAY || target == GL_TEXTURE_RECTANGLE_ARB; [all...] |
libGLESv3.cpp | [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_tex_layout.c | 239 case GL_TEXTURE_RECTANGLE_ARB: 471 case GL_TEXTURE_RECTANGLE_ARB:
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_sampler.c | 158 if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
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st_manager.c | 538 target = GL_TEXTURE_RECTANGLE_ARB;
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/external/mesa3d/src/mesa/drivers/common/ |
meta_blit.c | 768 assert(target == GL_TEXTURE_RECTANGLE_ARB || [all...] |
meta.c | [all...] |
/external/mesa3d/src/glx/ |
glx_pbuffer.c | 169 target = GL_TEXTURE_RECTANGLE_ARB;
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/external/mesa3d/src/mesa/main/ |
attrib.c | 728 _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB, 881 if (target != GL_TEXTURE_RECTANGLE_ARB) [all...] |
texparam.c | 381 if (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0) { 402 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) { [all...] |
teximage.c | [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfilter.c | 517 case GL_TEXTURE_RECTANGLE_ARB: 567 case GL_TEXTURE_RECTANGLE_ARB: [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/external/mesa3d/include/GL/ |
glext.h | [all...] |
/external/swiftshader/include/GL/ |
glext.h | [all...] |