/external/autotest/client/deps/glbench/src/ |
textureupdatetest.cc | 28 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 43 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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texturereusetest.cc | 28 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 51 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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windowmanagercompositingtest.cc | 81 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 101 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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testbase.cc | 173 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 176 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_util.c | 108 [GL_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
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brw_primitive_restart.c | 101 case GL_TRIANGLE_STRIP:
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/external/mesa3d/src/mesa/vbo/ |
vbo_split.c | 80 case GL_TRIANGLE_STRIP:
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vbo_exec.c | 121 case GL_TRIANGLE_STRIP: 179 else if ((p->mode == GL_TRIANGLE_STRIP || p->mode == GL_TRIANGLE_FAN)
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
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/packages/services/Car/evs/app/ |
RenderDirectView.cpp | 130 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cIndirectParametersTests.cpp | 440 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 2, 0); 462 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 2, 1, 0); 473 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 4, 0); 487 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 2, 0); 635 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, 0, 0, 2, 0); 657 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 2, 1, 0); 668 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 0, 4, 0); 682 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 0, 3, 0);
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gl4cShaderDrawParametersTests.cpp | 381 gl.drawArrays(GL_TRIANGLE_STRIP, 1, 4); 407 gl.drawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, (GLvoid*)(2 * sizeof(GLushort))); 452 gl.drawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0); 497 gl.drawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0); 523 gl.drawArraysInstanced(GL_TRIANGLE_STRIP, 2, 4, 2); 549 gl.drawElementsInstanced(GL_TRIANGLE_STRIP, 6, GL_UNSIGNED_SHORT, (GLvoid*)0, 3); 578 gl.multiDrawArrays(GL_TRIANGLE_STRIP, dFirst, dCount, 2); 607 gl.multiDrawElements(GL_TRIANGLE_STRIP, dCount, GL_UNSIGNED_SHORT, dIndices, 2); 656 gl.multiDrawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0, 3, sizeof(SDPDrawArraysIndirectCommand)); 709 gl.multiDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0, 3 [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRasterizerDiscardTests.cpp | 138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break; 355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); 449 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP)); 457 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP)); 471 scissor->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); 479 scissor->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); 493 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); 501 fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_STRIP));
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es3fMultiviewTests.cpp | 282 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); 292 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 112 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices3);
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SurfaceTextureRenderer.cpp | 152 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices2);
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WarpRenderer.cpp | 152 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceUtils.cpp | 151 case GL_TRIANGLE_STRIP: return rr::PRIMITIVETYPE_TRIANGLE_STRIP; 187 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP; 203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES;
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_render.c | 73 [GL_TRIANGLE_STRIP] = PRIM3D_TRISTRIP, 86 [GL_TRIANGLE_STRIP] = GL_TRIANGLES, 99 [GL_TRIANGLE_STRIP] = 3,
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
SurfaceTextureHelper.java | 275 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 284 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 289 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_gldefs.h | 208 case GL_TRIANGLE_STRIP:
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/external/tensorflow/tensorflow/examples/android/jni/object_tracking/ |
sprite.h | 88 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
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/external/deqp/external/openglcts/modules/common/ |
glcPolygonOffsetClampTests.cpp | 373 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); 389 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); 404 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); 414 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); 478 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderRendering.cpp | 256 case GL_TRIANGLE_STRIP: 279 case GL_TRIANGLE_STRIP: 302 case GL_TRIANGLE_STRIP: 421 SHADER_INPUT_TRIANGLES, GL_TRIANGLE_STRIP, SHADER_INPUT_TRIANGLES_WITH_ADJACENCY, [all...] |