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Searched
refs:GenerateMipSubLevels
(Results
1 - 11
of
11
) sorted by null
/external/swiftshader/src/D3D9/
Direct3DBaseTexture9.hpp
57
void __stdcall
GenerateMipSubLevels
() override;
Direct3DCubeTexture9.hpp
56
void __stdcall
GenerateMipSubLevels
() override;
Direct3DTexture9.hpp
56
void __stdcall
GenerateMipSubLevels
() override;
Direct3DVolumeTexture9.hpp
56
void __stdcall
GenerateMipSubLevels
() override;
Direct3DBaseTexture9.cpp
229
void Direct3DBaseTexture9::
GenerateMipSubLevels
()
Direct3DCubeTexture9.cpp
179
void Direct3DCubeTexture9::
GenerateMipSubLevels
()
Direct3DTexture9.cpp
170
void Direct3DTexture9::
GenerateMipSubLevels
()
Direct3DVolumeTexture9.cpp
171
void Direct3DVolumeTexture9::
GenerateMipSubLevels
()
Direct3DDevice9.cpp
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9.h
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/external/mesa3d/include/D3D9/
d3d9.h
134
virtual void WINAPI
GenerateMipSubLevels
() = 0;
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