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    Searched refs:GetNextPtr (Results 1 - 3 of 3) sorted by null

  /external/llvm/lib/Support/
FoldingSet.cpp 185 /// GetNextPtr - In order to save space, each bucket is a
191 static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
285 while (Node *NodeInBucket = GetNextPtr(Probe)) {
329 while (Node *NodeInBucket = GetNextPtr(Probe)) {
388 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
431 (!*Bucket || !GetNextPtr(*Bucket)))
441 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
451 (!*Bucket || !GetNextPtr(*Bucket)));
461 Ptr = (!*Bucket || !GetNextPtr(*Bucket)) ? (void*) Bucket : *Bucket;
  /external/swiftshader/third_party/LLVM/lib/Support/
FoldingSet.cpp 184 /// GetNextPtr - In order to save space, each bucket is a
190 static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
262 while (Node *NodeInBucket = GetNextPtr(Probe)) {
291 while (Node *NodeInBucket = GetNextPtr(Probe)) {
350 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
393 (*Bucket == 0 || GetNextPtr(*Bucket) == 0))
403 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
413 (*Bucket == 0 || GetNextPtr(*Bucket) == 0));
423 Ptr = (*Bucket == 0 || GetNextPtr(*Bucket) == 0) ? (void*) Bucket : *Bucket;
  /external/swiftshader/third_party/llvm-subzero/lib/Support/
FoldingSet.cpp 185 /// GetNextPtr - In order to save space, each bucket is a
191 static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
285 while (Node *NodeInBucket = GetNextPtr(Probe)) {
329 while (Node *NodeInBucket = GetNextPtr(Probe)) {
388 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
431 (!*Bucket || !GetNextPtr(*Bucket)))
441 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
451 (!*Bucket || !GetNextPtr(*Bucket)));
461 Ptr = (!*Bucket || !GetNextPtr(*Bucket)) ? (void*) Bucket : *Bucket;

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