/external/skia/src/gpu/glsl/ |
GrGLSLShaderBuilder.cpp | 11 #include "glsl/GrGLSLShaderBuilder.h" 15 GrGLSLShaderBuilder::GrGLSLShaderBuilder(GrGLSLProgramBuilder* program) 32 void GrGLSLShaderBuilder::declAppend(const GrShaderVar& var) { 38 void GrGLSLShaderBuilder::declareGlobal(const GrShaderVar& v) { 43 void GrGLSLShaderBuilder::emitFunction(GrSLType returnType, 70 void GrGLSLShaderBuilder::appendTextureLookup(SkString* out, 79 void GrGLSLShaderBuilder::appendTextureLookup(SamplerHandle samplerHandle, 93 void GrGLSLShaderBuilder::appendTextureLookupAndModulate( 118 void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out [all...] |
GrGLSLFragmentShaderBuilder.h | 12 #include "GrGLSLShaderBuilder.h" 22 class GrGLSLFragmentBuilder : public GrGLSLShaderBuilder { 39 typedef GrGLSLShaderBuilder INHERITED;
|
GrGLSLVertexGeoBuilder.h | 11 #include "GrGLSLShaderBuilder.h" 17 class GrGLSLVertexGeoBuilder : public GrGLSLShaderBuilder { 31 typedef GrGLSLShaderBuilder INHERITED;
|
GrGLSLShaderBuilder.h | 23 class GrGLSLShaderBuilder { 25 GrGLSLShaderBuilder(GrGLSLProgramBuilder* program); 26 virtual ~GrGLSLShaderBuilder() {} 149 ShaderBlock(GrGLSLShaderBuilder* builder) : fBuilder(builder) { 158 GrGLSLShaderBuilder* fBuilder;
|
GrGLSLProgramBuilder.cpp | 266 1 << GrGLSLShaderBuilder::kExternalTexture_GLSLPrivateFeature, 286 1 << GrGLSLShaderBuilder::kTexelBuffer_GLSLPrivateFeature,
|
/external/skqp/src/gpu/glsl/ |
GrGLSLShaderBuilder.cpp | 11 #include "glsl/GrGLSLShaderBuilder.h" 15 GrGLSLShaderBuilder::GrGLSLShaderBuilder(GrGLSLProgramBuilder* program) 32 void GrGLSLShaderBuilder::declAppend(const GrShaderVar& var) { 38 void GrGLSLShaderBuilder::declareGlobal(const GrShaderVar& v) { 43 void GrGLSLShaderBuilder::emitFunction(GrSLType returnType, 70 void GrGLSLShaderBuilder::appendTextureLookup(SkString* out, 79 void GrGLSLShaderBuilder::appendTextureLookup(SamplerHandle samplerHandle, 93 void GrGLSLShaderBuilder::appendTextureLookupAndModulate( 118 void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out [all...] |
GrGLSLVertexGeoBuilder.h | 11 #include "GrGLSLShaderBuilder.h" 17 class GrGLSLVertexGeoBuilder : public GrGLSLShaderBuilder { 31 typedef GrGLSLShaderBuilder INHERITED;
|
GrGLSLShaderBuilder.h | 23 class GrGLSLShaderBuilder { 25 GrGLSLShaderBuilder(GrGLSLProgramBuilder* program); 26 virtual ~GrGLSLShaderBuilder() {} 149 ShaderBlock(GrGLSLShaderBuilder* builder) : fBuilder(builder) { 158 GrGLSLShaderBuilder* fBuilder;
|
GrGLSLFragmentShaderBuilder.h | 12 #include "GrGLSLShaderBuilder.h" 22 class GrGLSLFragmentBuilder : public GrGLSLShaderBuilder { 53 typedef GrGLSLShaderBuilder INHERITED;
|
GrGLSLProgramBuilder.cpp | 266 1 << GrGLSLShaderBuilder::kExternalTexture_GLSLPrivateFeature, 286 1 << GrGLSLShaderBuilder::kTexelBuffer_GLSLPrivateFeature,
|
/external/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.h | 22 class GrGLSLShaderBuilder; 58 bool compileAndAttachShaders(GrGLSLShaderBuilder& shader,
|
GrGLProgramBuilder.cpp | 109 bool GrGLProgramBuilder::compileAndAttachShaders(GrGLSLShaderBuilder& shader,
|
/external/skqp/src/gpu/gl/builders/ |
GrGLProgramBuilder.h | 22 class GrGLSLShaderBuilder; 58 bool compileAndAttachShaders(GrGLSLShaderBuilder& shader,
|
GrGLProgramBuilder.cpp | 109 bool GrGLProgramBuilder::compileAndAttachShaders(GrGLSLShaderBuilder& shader,
|
/external/skia/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 62 const GrGLSLShaderBuilder& builder,
|
GrVkPipelineStateBuilder.cpp | 61 const GrGLSLShaderBuilder& builder,
|
/external/skqp/src/gpu/vk/ |
GrVkPipelineStateBuilder.h | 62 const GrGLSLShaderBuilder& builder,
|
GrVkPipelineStateBuilder.cpp | 59 const GrGLSLShaderBuilder& builder,
|
/external/skia/src/gpu/effects/ |
GrTextureDomain.h | 17 class GrGLSLShaderBuilder; 104 void sampleTexture(GrGLSLShaderBuilder* builder,
|
GrTextureDomain.cpp | 19 #include "glsl/GrGLSLShaderBuilder.h" 62 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, 106 GrGLSLShaderBuilder::ShaderBlock block(builder);
|
GrMatrixConvolutionEffect.cpp | 75 GrGLSLShaderBuilder::ShaderBlock block(fragBuilder);
|
/external/skqp/src/gpu/effects/ |
GrTextureDomain.h | 17 class GrGLSLShaderBuilder; 104 void sampleTexture(GrGLSLShaderBuilder* builder,
|
GrTextureDomain.cpp | 19 #include "glsl/GrGLSLShaderBuilder.h" 62 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, 106 GrGLSLShaderBuilder::ShaderBlock block(builder);
|
GrMatrixConvolutionEffect.cpp | 75 GrGLSLShaderBuilder::ShaderBlock block(fragBuilder);
|