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Searched
refs:GrProgramDesc
(Results
1 - 25
of
28
) sorted by null
1
2
/external/skia/src/gpu/
GrProgramDesc.h
22
class
GrProgramDesc
{
25
GrProgramDesc
() {}
29
* on the returned
GrProgramDesc
.
39
* @param
GrProgramDesc
The built and finalized descriptor
41
static bool Build(
GrProgramDesc
*,
60
GrProgramDesc
& operator= (const
GrProgramDesc
& other) {
67
bool operator== (const
GrProgramDesc
& that) const {
80
bool operator!= (const
GrProgramDesc
& other) const {
89
static bool Less(const
GrProgramDesc
& a, const GrProgramDesc& b)
[
all
...]
GrProgramDesc.cpp
7
#include "
GrProgramDesc
.h"
147
bool
GrProgramDesc
::Build(
GrProgramDesc
* desc,
/external/skqp/src/gpu/
GrProgramDesc.h
22
class
GrProgramDesc
{
25
GrProgramDesc
() {}
29
* on the returned
GrProgramDesc
.
39
* @param
GrProgramDesc
The built and finalized descriptor
41
static bool Build(
GrProgramDesc
*,
60
GrProgramDesc
& operator= (const
GrProgramDesc
& other) {
67
bool operator== (const
GrProgramDesc
& that) const {
80
bool operator!= (const
GrProgramDesc
& other) const {
89
static bool Less(const
GrProgramDesc
& a, const GrProgramDesc& b)
[
all
...]
GrProgramDesc.cpp
7
#include "
GrProgramDesc
.h"
150
bool
GrProgramDesc
::Build(
GrProgramDesc
* desc,
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.h
21
class
GrProgramDesc
;
32
* This function may modify the
GrProgramDesc
by setting the surface origin
39
GrProgramDesc
*,
48
GrProgramDesc
*);
GrGLProgramBuilder.cpp
15
#include "
GrProgramDesc
.h"
34
GrProgramDesc
* desc,
68
GrProgramDesc
* desc)
100
GrProgramDesc
* d = this->desc();
/external/skqp/src/gpu/gl/builders/
GrGLProgramBuilder.h
21
class
GrProgramDesc
;
32
* This function may modify the
GrProgramDesc
by setting the surface origin
39
GrProgramDesc
*,
48
GrProgramDesc
*);
GrGLProgramBuilder.cpp
15
#include "
GrProgramDesc
.h"
34
GrProgramDesc
* desc,
68
GrProgramDesc
* desc)
100
GrProgramDesc
* d = this->desc();
/external/skia/src/gpu/gl/
GrGLProgram.h
13
#include "
GrProgramDesc
.h"
47
const
GrProgramDesc
& getDesc() { return fDesc; }
110
const
GrProgramDesc
&,
145
GrProgramDesc
fDesc;
GrGLGpuProgramCache.cpp
12
#include "
GrProgramDesc
.h"
76
GrProgramDesc
desc;
77
if (!
GrProgramDesc
::Build(&desc, primProc, isPoints, pipeline, *gpu->caps()->shaderCaps())) {
GrGLGpu.h
314
int search(const
GrProgramDesc
& desc) const;
317
uint32_t operator()(const
GrProgramDesc
& desc) const {
322
SkLRUCache<
GrProgramDesc
, std::unique_ptr<Entry>, DescHash> fMap;
GrGLProgram.cpp
29
const
GrProgramDesc
& desc,
/external/skqp/src/gpu/gl/
GrGLProgram.h
13
#include "
GrProgramDesc
.h"
47
const
GrProgramDesc
& getDesc() { return fDesc; }
110
const
GrProgramDesc
&,
145
GrProgramDesc
fDesc;
GrGLGpuProgramCache.cpp
12
#include "
GrProgramDesc
.h"
76
GrProgramDesc
desc;
77
if (!
GrProgramDesc
::Build(&desc, primProc, isPoints, pipeline, *gpu->caps()->shaderCaps())) {
GrGLGpu.h
332
int search(const
GrProgramDesc
& desc) const;
335
uint32_t operator()(const
GrProgramDesc
& desc) const {
340
SkLRUCache<
GrProgramDesc
, std::unique_ptr<Entry>, DescHash> fMap;
GrGLProgram.cpp
29
const
GrProgramDesc
& desc,
/external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.h
13
#include "
GrProgramDesc
.h"
42
GrProgramDesc
* desc() { return fDesc; }
43
const
GrProgramDesc
::KeyHeader& header() const { return fDesc->header(); }
97
GrProgramDesc
* fDesc;
108
GrProgramDesc
*);
/external/skqp/src/gpu/glsl/
GrGLSLProgramBuilder.h
13
#include "
GrProgramDesc
.h"
42
GrProgramDesc
* desc() { return fDesc; }
43
const
GrProgramDesc
::KeyHeader& header() const { return fDesc->header(); }
97
GrProgramDesc
* fDesc;
108
GrProgramDesc
*);
/external/skia/src/gpu/vk/
GrVkPipelineStateBuilder.h
21
class
GrProgramDesc
;
54
GrProgramDesc
*);
GrVkPipelineState.h
12
#include "
GrProgramDesc
.h"
64
* The
GrProgramDesc
contains all the information need to create the actual shaders for the
67
* For Vulkan we need to add to the
GrProgramDesc
to include the rest of the state on the
73
class Desc : public
GrProgramDesc
{
82
typedef
GrProgramDesc
INHERITED;
GrVkResourceProvider.h
188
uint32_t operator()(const
GrProgramDesc
& desc) const {
GrVkPipelineStateBuilder.cpp
41
GrProgramDesc
* desc)
/external/skqp/src/gpu/vk/
GrVkPipelineStateBuilder.h
21
class
GrProgramDesc
;
54
GrProgramDesc
*);
GrVkPipelineState.h
12
#include "
GrProgramDesc
.h"
64
* The
GrProgramDesc
contains all the information need to create the actual shaders for the
67
* For Vulkan we need to add to the
GrProgramDesc
to include the rest of the state on the
73
class Desc : public
GrProgramDesc
{
82
typedef
GrProgramDesc
INHERITED;
GrVkResourceProvider.h
188
uint32_t operator()(const
GrProgramDesc
& desc) const {
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