/frameworks/base/graphics/java/android/graphics/ |
GraphicBuffer.aidl | 19 parcelable GraphicBuffer;
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/frameworks/base/core/jni/android/graphics/ |
GraphicBuffer.h | 17 #include <ui/GraphicBuffer.h> 24 // object must be an instance of android.view.GraphicBuffer 25 extern sp<GraphicBuffer> graphicBufferForJavaObject(JNIEnv* env, jobject obj); 27 jobject createJavaGraphicBuffer(JNIEnv* env, const sp<GraphicBuffer>& buffer);
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/hardware/intel/img/hwcomposer/merrifield/common/buffers/ |
GraphicBuffer.cpp | 17 #include <GraphicBuffer.h> 22 GraphicBuffer::GraphicBuffer(buffer_handle_t handle) 28 void GraphicBuffer::resetBuffer(buffer_handle_t handle) 34 bool GraphicBuffer::isProtectedUsage(uint32_t usage) 43 bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer) 52 bool GraphicBuffer::isCompressionUsage(uint32_t usage) 61 bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer [all...] |
/hardware/intel/img/hwcomposer/moorefield_hdmi/common/buffers/ |
GraphicBuffer.cpp | 17 #include <GraphicBuffer.h> 22 GraphicBuffer::GraphicBuffer(uint32_t handle) 28 void GraphicBuffer::resetBuffer(uint32_t handle) 34 bool GraphicBuffer::isProtectedUsage(uint32_t usage) 43 bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer) 52 bool GraphicBuffer::isCompressionUsage(uint32_t usage) 61 bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
HWComposerBufferCache.h | 29 class GraphicBuffer; 49 void getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, 50 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer); 55 std::vector<sp<GraphicBuffer>> mBuffers;
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/hardware/intel/img/hwcomposer/moorefield_hdmi/ips/common/ |
GrallocBufferBase.h | 19 #include <GraphicBuffer.h> 24 class GrallocBufferBase : public GraphicBuffer {
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/hardware/intel/img/hwcomposer/merrifield/include/ |
GraphicBuffer.h | 25 class GraphicBuffer : public DataBuffer { 32 GraphicBuffer(buffer_handle_t handle); 33 virtual ~GraphicBuffer() {} 41 static bool isProtectedBuffer(GraphicBuffer *buffer); 44 static bool isCompressionBuffer(GraphicBuffer *buffer);
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/hardware/intel/img/hwcomposer/moorefield_hdmi/include/ |
GraphicBuffer.h | 25 class GraphicBuffer : public DataBuffer { 32 GraphicBuffer(uint32_t handle); 33 virtual ~GraphicBuffer() {} 41 static bool isProtectedBuffer(GraphicBuffer *buffer); 44 static bool isCompressionBuffer(GraphicBuffer *buffer);
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/frameworks/native/libs/nativewindow/include-private/private/android/ |
AHardwareBufferHelpers.h | 50 class GraphicBuffer; 51 const GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(const AHardwareBuffer* buffer); 52 GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(AHardwareBuffer* buffer); 57 AHardwareBuffer* AHardwareBuffer_from_GraphicBuffer(GraphicBuffer* buffer);
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/hardware/intel/img/hwcomposer/merrifield/ips/common/ |
GrallocBufferBase.h | 19 #include <GraphicBuffer.h> 28 class GrallocBufferBase : public GraphicBuffer {
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/external/drm_hwcomposer/ |
glworker.h | 30 #include <ui/GraphicBuffer.h> 46 size_t num_regions, const sp<GraphicBuffer> &framebuffer, 55 sp<GraphicBuffer> strong_framebuffer; 56 wp<GraphicBuffer> weak_framebuffer; 61 CachedFramebuffer(const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image, 68 const sp<GraphicBuffer> &framebuffer); 70 const sp<GraphicBuffer> &framebuffer);
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/frameworks/base/packages/SystemUI/shared/src/com/android/systemui/shared/system/ |
GraphicBufferCompat.java | 19 import android.graphics.GraphicBuffer; 28 private GraphicBuffer mBuffer; 30 public GraphicBufferCompat(GraphicBuffer buffer) { 35 mBuffer = GraphicBuffer.CREATOR.createFromParcel(in);
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/frameworks/av/media/libstagefright/bqhelper/include/media/stagefright/bqhelper/ |
ComponentWrapper.h | 22 #include <ui/GraphicBuffer.h> 30 int32_t bufferId, const sp<GraphicBuffer> &buffer = nullptr,
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/frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/ |
IOmxNodeWrapper.h | 22 #include <ui/GraphicBuffer.h> 31 const sp<GraphicBuffer> &buffer = nullptr,
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/frameworks/base/libs/hwui/ |
Image.h | 26 #include <ui/GraphicBuffer.h> 32 * A simple wrapper that creates an EGLImage and a texture for a GraphicBuffer. 41 explicit Image(sp<GraphicBuffer> buffer);
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Readback.h | 25 class GraphicBuffer; 45 virtual CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, SkBitmap* bitmap) = 0;
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/frameworks/base/native/webview/plat_support/ |
graphic_buffer_impl.cpp | 17 // Provides the implementation of the GraphicBuffer interface in 27 : mBuffer(new android::GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, 28 android::GraphicBuffer::USAGE_HW_TEXTURE | 29 android::GraphicBuffer::USAGE_SW_READ_OFTEN | 30 android::GraphicBuffer::USAGE_SW_WRITE_OFTEN)) { 81 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN; 84 usage = android::GraphicBuffer::USAGE_SW_WRITE_OFTEN; 87 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN | 88 android::GraphicBuffer::USAGE_SW_WRITE_OFTEN;
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
EGLImageBuffer.h | 25 #include <ui/GraphicBuffer.h> 29 // android::sp<android::GraphicBuffer> graphicBuffer; 40 EGLImageBuffer(android::sp<android::GraphicBuffer>);
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
EGLImageBuffer.h | 25 #include <ui/GraphicBuffer.h> 29 // android::sp<android::GraphicBuffer> graphicBuffer; 40 EGLImageBuffer(android::sp<android::GraphicBuffer>);
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
EGLImageBuffer.h | 25 #include <ui/GraphicBuffer.h> 29 // android::sp<android::GraphicBuffer> graphicBuffer; 40 EGLImageBuffer(android::sp<android::GraphicBuffer>);
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/frameworks/native/libs/gui/include/gui/ |
GLConsumer.h | 27 #include <ui/GraphicBuffer.h> 138 const sp<GraphicBuffer>& buf, const Rect& cropRect, 181 sp<GraphicBuffer> getCurrentBuffer(int* outSlot = nullptr) const; 253 const sp<GraphicBuffer> graphicBuffer, 257 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { 258 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence); 263 graphicBuffer(), display(nullptr), fence(nullptr) {} 267 sp<GraphicBuffer> graphicBuffer [all...] |
/external/deqp/framework/platform/android/ |
tcuAndroidInternals.hpp | 37 class GraphicBuffer; 96 // ui/GraphicBuffer.h 100 typedef status_t (*initCheckFunc) (android::GraphicBuffer* buffer); 101 typedef status_t (*lockFunc) (android::GraphicBuffer* buffer, deUint32 usage, void** vaddr); 102 typedef status_t (*unlockFunc) (android::GraphicBuffer* buffer); 103 typedef ANativeWindowBuffer* (*getNativeBufferFunc) (const android::GraphicBuffer* buffer); 125 GraphicBufferFunctions graphicBuffer; 133 GraphicBufferFunctions graphicBuffer; 144 class GraphicBuffer 147 // ui/GraphicBuffer.h, hardware/gralloc. [all...] |
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
DrawIntoHwBitmapActivity.java | 19 import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE; 20 import static android.graphics.GraphicBuffer.USAGE_SW_READ_NEVER; 21 import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_NEVER; 22 import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_RARELY; 28 import android.graphics.GraphicBuffer;
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/frameworks/native/libs/ui/include/ui/ |
GraphicBuffer.h | 41 // GraphicBuffer 44 class GraphicBuffer 45 : public ANativeObjectBase<ANativeWindowBuffer, GraphicBuffer, RefBase>, 46 public Flattenable<GraphicBuffer> 48 friend class Flattenable<GraphicBuffer>; 76 static sp<GraphicBuffer> from(ANativeWindowBuffer *); 79 // Create a GraphicBuffer to be unflatten'ed into or be reallocated. 80 GraphicBuffer(); 82 // Create a GraphicBuffer by allocating and managing a buffer internally. 84 GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat [all...] |
/frameworks/native/services/surfaceflinger/tests/hwc2/ |
Hwc2TestBuffer.h | 25 #include <ui/GraphicBuffer.h> 44 android::sp<android::GraphicBuffer> mGraphicBuffer; 67 android::sp<android::GraphicBuffer> mGraphicBuffer; 81 android::sp<android::GraphicBuffer>& graphicBuffer() 87 android::sp<android::GraphicBuffer> mGraphicBuffer;
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