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    Searched refs:GraphicsEnv (Results 1 - 7 of 7) sorted by null

  /frameworks/native/libs/graphicsenv/
GraphicsEnv.cpp 18 #define LOG_TAG "GraphicsEnv"
19 #include <graphicsenv/GraphicsEnv.h>
44 /*static*/ GraphicsEnv& GraphicsEnv::getInstance() {
45 static GraphicsEnv env;
49 void GraphicsEnv::setDriverPath(const std::string path) {
59 void GraphicsEnv::setLayerPaths(android_namespace_t* appNamespace, const std::string layerPaths) {
69 android_namespace_t* GraphicsEnv::getAppNamespace() {
73 const std::string GraphicsEnv::getLayerPaths()
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  /frameworks/native/libs/graphicsenv/include/graphicsenv/
GraphicsEnv.h 26 class GraphicsEnv {
28 static GraphicsEnv& getInstance();
46 GraphicsEnv() = default;
58 * return android::GraphicsEnv::getInstance().getDriverNamespace();
  /frameworks/base/core/jni/
android_os_GraphicsEnvironment.cpp 19 #include <graphicsenv/GraphicsEnv.h>
28 android::GraphicsEnv::getInstance().setDriverPath(pathChars.c_str());
34 android::GraphicsEnv::getInstance().setLayerPaths(appNamespace, layerPathsChars.c_str());
40 android::GraphicsEnv::getInstance().setDebugLayers(layersChars.c_str());
  /frameworks/native/vulkan/libvulkan/
layers_extensions.cpp 32 #include <graphicsenv/GraphicsEnv.h>
123 auto app_namespace = android::GraphicsEnv::getInstance().getAppNamespace();
458 if (!android::GraphicsEnv::getInstance().getLayerPaths().empty())
459 DiscoverLayersInPathList(android::GraphicsEnv::getInstance().getLayerPaths());
driver.cpp 33 #include <graphicsenv/GraphicsEnv.h>
208 auto ns = android::GraphicsEnv::getInstance().getDriverNamespace();
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api.cpp 37 #include <graphicsenv/GraphicsEnv.h>
146 const std::string layers = android::GraphicsEnv::getInstance().getDebugLayers();
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  /frameworks/native/opengl/libs/EGL/
Loader.cpp 32 #include <graphicsenv/GraphicsEnv.h>

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