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Searched
refs:ID3D10Device
(Results
1 - 7
of
7
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10misc.h
37
HMODULE swrast, UINT flags, UINT sdk_version,
ID3D10Device
**device);
41
IDXGISwapChain **swapchain,
ID3D10Device
**device);
d3d10.h
132
typedef interface
ID3D10Device
ID3D10Device
;
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d3d10shader.h
220
const char * WINAPI D3D10GetVertexShaderProfile(
ID3D10Device
*device);
221
const char * WINAPI D3D10GetGeometryShaderProfile(
ID3D10Device
*device);
222
const char * WINAPI D3D10GetPixelShaderProfile(
ID3D10Device
*device);
d3d10_1.idl
136
interface ID3D10Device1 :
ID3D10Device
d3d10effect.h
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d3d10_1.h
148
ID3D10Device
**ppDevice);
210
static FORCEINLINE void ID3D10BlendState1_GetDevice(ID3D10BlendState1* This,
ID3D10Device
**ppDevice) {
306
ID3D10Device
**ppDevice);
375
static FORCEINLINE void ID3D10ShaderResourceView1_GetDevice(ID3D10ShaderResourceView1* This,
ID3D10Device
**ppDevice) {
424
ID3D10Device1 : public
ID3D10Device
458
/***
ID3D10Device
methods ***/
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d3d10.idl
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