HomeSort by relevance Sort by last modified time
    Searched refs:ID3D10Device (Results 1 - 7 of 7) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10misc.h 37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
41 IDXGISwapChain **swapchain, ID3D10Device **device);
d3d10.h 132 typedef interface ID3D10Device ID3D10Device;
    [all...]
d3d10shader.h 220 const char * WINAPI D3D10GetVertexShaderProfile(ID3D10Device *device);
221 const char * WINAPI D3D10GetGeometryShaderProfile(ID3D10Device *device);
222 const char * WINAPI D3D10GetPixelShaderProfile(ID3D10Device *device);
d3d10_1.idl 136 interface ID3D10Device1 : ID3D10Device
d3d10effect.h     [all...]
d3d10_1.h 148 ID3D10Device **ppDevice);
210 static FORCEINLINE void ID3D10BlendState1_GetDevice(ID3D10BlendState1* This,ID3D10Device **ppDevice) {
306 ID3D10Device **ppDevice);
375 static FORCEINLINE void ID3D10ShaderResourceView1_GetDevice(ID3D10ShaderResourceView1* This,ID3D10Device **ppDevice) {
424 ID3D10Device1 : public ID3D10Device
458 /*** ID3D10Device methods ***/
    [all...]
d3d10.idl     [all...]

Completed in 548 milliseconds