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    Searched refs:INPUT_DEVICE_CLASS_GAMEPAD (Results 1 - 4 of 4) sorted by null

  /hardware/libhardware/modules/input/evdev/
InputDevice.h 101 INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
  /frameworks/native/services/inputflinger/
EventHub.h 121 INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
EventHub.cpp     [all...]
InputReader.cpp 560 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
    [all...]

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