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    Searched refs:IncludeItems (Results 1 - 4 of 4) sorted by null

  /external/lzma/CPP/Common/
Wildcard.cpp 258 IncludeItems.Size() != 1)
260 return IncludeItems.Front().AreAllAllowed();
274 IncludeItems.Add(item);
321 FOR_VECTOR (i, IncludeItems)
323 const CItem &item = IncludeItems[i];
332 if (IncludeItems.Size() > 0)
342 const CObjectVector<CItem> &items = include ? IncludeItems : ExcludeItems;
Wildcard.h 68 CObjectVector<CItem> IncludeItems;
  /external/lzma/CPP/7zip/UI/Common/
EnumDirItems.cpp 478 FOR_VECTOR (i, curNode.IncludeItems)
480 const NWildcard::CItem &item = curNode.IncludeItems[i];
538 for (i = 0; i < curNode.IncludeItems.Size(); i++)
540 const NWildcard::CItem &item = curNode.IncludeItems[i];
733 if (phyPrefix.IsEmpty() && curNode.IncludeItems.Size() > 0)
736 for (i = 0; i < curNode.IncludeItems.Size(); i++)
738 const NWildcard::CItem &item = curNode.IncludeItems[i];
752 if (i == curNode.IncludeItems.Size())
ArchiveCommandLine.cpp 637 ConvertToLongNames(prefix, node.IncludeItems);
656 nextNode1.IncludeItems += nextNode2.IncludeItems;
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