/external/skia/tools/viewer/ |
ImGuiLayer.h | 26 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override; 28 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
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Slide.h | 33 virtual bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
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Viewer.h | 34 bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override; 35 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override; 37 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
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SampleSlide.h | 30 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
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SkottieSlide.h | 30 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
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SkottieSlide.cpp | 81 bool SkottieSlide::onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state, uint32_t) {
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SlideDir.h | 39 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
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SampleSlide.cpp | 53 bool SampleSlide::onMouse(SkScalar x, SkScalar y, Window::InputState state,
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ImGuiLayer.cpp | 66 bool ImGuiLayer::onMouse(int x, int y, Window::InputState state, uint32_t modifiers) { 173 bool ImGuiLayer::onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) {
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/external/skqp/tools/viewer/ |
ImGuiLayer.h | 26 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override; 28 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
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Slide.h | 33 virtual bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
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Viewer.h | 34 bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override; 35 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override; 37 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
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SampleSlide.h | 30 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
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SkottieSlide.h | 52 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
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SampleSlide.cpp | 53 bool SampleSlide::onMouse(SkScalar x, SkScalar y, Window::InputState state,
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/external/skia/tools/sk_app/ |
Window.h | 127 enum InputState { 145 virtual bool onKey(Key key, InputState state, uint32_t modifiers) { return false; } 146 virtual bool onMouse(int x, int y, InputState state, uint32_t modifiers) { return false; } 148 virtual bool onTouch(intptr_t owner, InputState state, float x, float y) { return false; } 165 bool onKey(Key key, InputState state, uint32_t modifiers); 166 bool onMouse(int x, int y, InputState state, uint32_t modifiers); 168 bool onTouch(intptr_t owner, InputState state, float x, float y); // multi-owner = multi-touch
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Window.cpp | 48 bool Window::onKey(Key key, InputState state, uint32_t modifiers) { 52 bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) { 60 bool Window::onTouch(intptr_t owner, InputState state, float x, float y) {
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CommandSet.h | 44 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers);
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CommandSet.cpp | 37 bool CommandSet::onKey(Window::Key key, Window::InputState state, uint32_t modifiers) {
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/external/skqp/tools/sk_app/ |
Window.h | 127 enum InputState { 145 virtual bool onKey(Key key, InputState state, uint32_t modifiers) { return false; } 146 virtual bool onMouse(int x, int y, InputState state, uint32_t modifiers) { return false; } 148 virtual bool onTouch(intptr_t owner, InputState state, float x, float y) { return false; } 165 bool onKey(Key key, InputState state, uint32_t modifiers); 166 bool onMouse(int x, int y, InputState state, uint32_t modifiers); 168 bool onTouch(intptr_t owner, InputState state, float x, float y); // multi-owner = multi-touch
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Window.cpp | 48 bool Window::onKey(Key key, InputState state, uint32_t modifiers) { 52 bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) { 60 bool Window::onTouch(intptr_t owner, InputState state, float x, float y) {
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CommandSet.h | 44 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers);
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CommandSet.cpp | 37 bool CommandSet::onKey(Window::Key key, Window::InputState state, uint32_t modifiers) {
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/device/linaro/bootloader/edk2/MdeModulePkg/Universal/Console/TerminalDxe/ |
TerminalConIn.c | [all...] |
/external/skia/tools/sk_app/win/ |
Window_win.cpp | 273 Window::InputState istate = ((wParam & MK_LBUTTON) != 0) ? Window::kDown_InputState 310 Window::InputState state;
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