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    Searched refs:InputState (Results 1 - 25 of 40) sorted by null

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  /external/skia/tools/viewer/
ImGuiLayer.h 26 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
28 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
Slide.h 33 virtual bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
Viewer.h 34 bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override;
35 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
37 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
SampleSlide.h 30 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
SkottieSlide.h 30 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
SkottieSlide.cpp 81 bool SkottieSlide::onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state, uint32_t) {
SlideDir.h 39 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
SampleSlide.cpp 53 bool SampleSlide::onMouse(SkScalar x, SkScalar y, Window::InputState state,
ImGuiLayer.cpp 66 bool ImGuiLayer::onMouse(int x, int y, Window::InputState state, uint32_t modifiers) {
173 bool ImGuiLayer::onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) {
  /external/skqp/tools/viewer/
ImGuiLayer.h 26 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
28 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
Slide.h 33 virtual bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
Viewer.h 34 bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override;
35 bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
37 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
SampleSlide.h 30 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState state,
SkottieSlide.h 52 bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
SampleSlide.cpp 53 bool SampleSlide::onMouse(SkScalar x, SkScalar y, Window::InputState state,
  /external/skia/tools/sk_app/
Window.h 127 enum InputState {
145 virtual bool onKey(Key key, InputState state, uint32_t modifiers) { return false; }
146 virtual bool onMouse(int x, int y, InputState state, uint32_t modifiers) { return false; }
148 virtual bool onTouch(intptr_t owner, InputState state, float x, float y) { return false; }
165 bool onKey(Key key, InputState state, uint32_t modifiers);
166 bool onMouse(int x, int y, InputState state, uint32_t modifiers);
168 bool onTouch(intptr_t owner, InputState state, float x, float y); // multi-owner = multi-touch
Window.cpp 48 bool Window::onKey(Key key, InputState state, uint32_t modifiers) {
52 bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) {
60 bool Window::onTouch(intptr_t owner, InputState state, float x, float y) {
CommandSet.h 44 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers);
CommandSet.cpp 37 bool CommandSet::onKey(Window::Key key, Window::InputState state, uint32_t modifiers) {
  /external/skqp/tools/sk_app/
Window.h 127 enum InputState {
145 virtual bool onKey(Key key, InputState state, uint32_t modifiers) { return false; }
146 virtual bool onMouse(int x, int y, InputState state, uint32_t modifiers) { return false; }
148 virtual bool onTouch(intptr_t owner, InputState state, float x, float y) { return false; }
165 bool onKey(Key key, InputState state, uint32_t modifiers);
166 bool onMouse(int x, int y, InputState state, uint32_t modifiers);
168 bool onTouch(intptr_t owner, InputState state, float x, float y); // multi-owner = multi-touch
Window.cpp 48 bool Window::onKey(Key key, InputState state, uint32_t modifiers) {
52 bool Window::onMouse(int x, int y, InputState state, uint32_t modifiers) {
60 bool Window::onTouch(intptr_t owner, InputState state, float x, float y) {
CommandSet.h 44 bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers);
CommandSet.cpp 37 bool CommandSet::onKey(Window::Key key, Window::InputState state, uint32_t modifiers) {
  /device/linaro/bootloader/edk2/MdeModulePkg/Universal/Console/TerminalDxe/
TerminalConIn.c     [all...]
  /external/skia/tools/sk_app/win/
Window_win.cpp 273 Window::InputState istate = ((wParam & MK_LBUTTON) != 0) ? Window::kDown_InputState
310 Window::InputState state;

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