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    Searched refs:MaxCallStackDepth (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Compiler.h 63 unsigned int MaxCallStackDepth;
132 unsigned int maxCallStackDepth;
Compiler.cpp 70 MaxCallStackDepth = UINT_MAX;
75 maxCallStackDepth(UINT_MAX)
90 maxCallStackDepth = resources.MaxCallStackDepth;
227 else if(depth > maxCallStackDepth)
233 infoSink.info << maxCallStackDepth;
  /external/swiftshader/src/OpenGL/libGL/
Shader.cpp 177 resources.MaxCallStackDepth = 16;
  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 185 resources.MaxCallStackDepth = 64;
  /external/swiftshader/tests/fuzzers/
VertexRoutineFuzzer.cpp 123 resources.MaxCallStackDepth = 16;

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