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    Searched refs:MaxFragmentInputVectors (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Compiler.h 51 int MaxFragmentInputVectors;
Compiler.cpp 61 MaxFragmentInputVectors = 15;
Initialize.cpp 460 symbolTable.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", resources.MaxFragmentInputVectors);
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  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 177 resources.MaxFragmentInputVectors = MAX_FRAGMENT_INPUT_VECTORS;
  /external/swiftshader/tests/fuzzers/
VertexRoutineFuzzer.cpp 115 resources.MaxFragmentInputVectors = 15; // ???

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