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    Searched refs:MaxLod (Results 1 - 16 of 16) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_tex.c 81 lod_max = CLAMP(MIN2(sa->MaxLod, t->_MaxLambda),
nv10_state_tex.c 209 int lod_max = MIN2(sa->MaxLod, t->_MaxLambda);
nv20_state_tex.c 221 int lod_max = MIN2(sa->MaxLod, t->_MaxLambda);
  /external/mesa3d/src/mesa/swrast/
s_fragprog.c 90 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod);
138 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod);
s_texcombine.c 674 samp->MaxLod != 1000.0F) {
677 const GLfloat max = samp->MaxLod;
s_texfilter.c     [all...]
  /external/mesa3d/src/mesa/main/
samplerobj.c 158 sampObj->MaxLod = 1000.0F;
667 if (samp->MaxLod == param)
671 samp->MaxLod = param;
    [all...]
texparam.c 664 if (texObj->Sampler.MaxLod == params[0])
667 texObj->Sampler.MaxLod = params[0];
    [all...]
texobj.c 319 obj->Sampler.MaxLod = 1000.0;
450 dest->Sampler.MaxLod = src->Sampler.MaxLod;
    [all...]
attrib.c 877 _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, samp->MaxLod);
    [all...]
mtypes.h 969 GLfloat MaxLod; /**< max lambda, OpenGL 1.2 */
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c 193 float maxlod; local
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
268 maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11.75), 2);
273 maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11), 0);
i915_texstate.c 152 GLfloat maxlod; local
192 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
196 (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
  /external/mesa3d/src/mesa/state_tracker/
st_atom_sampler.c 170 sampler->max_lod = msamp->MaxLod;
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sampler_state.c 527 U_FIXED(CLAMP(sampler->MaxLod, 0, hw_max_lod), lod_bits);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.c 245 int minLod, maxLod;
256 minLod = maxLod = tObj->BaseLevel;
261 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
262 maxLod = MIN2(maxLod, tObj->MaxLevel);
263 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod);
264 maxLod = MAX2(maxLod, minLod); /* need at least one level *
    [all...]

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