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    Searched refs:NV50_3D (Results 1 - 15 of 15) sorted by null

  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_screen.c 501 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
556 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
559 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
561 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
564 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
568 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
570 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
574 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
578 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
581 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8)
    [all...]
nv50_shader_state.c 67 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
74 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
76 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr);
91 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
96 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
104 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
159 BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2);
162 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1);
164 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1);
166 BEGIN_NV04(push, NV50_3D(VP_START_ID), 1)
    [all...]
nv50_vbo.c 33 #include "nv50/nv50_3d.xml.h"
164 BEGIN_NV04(push, NV50_3D(VTX_ATTR_4F_X(attr)), 4);
171 BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(attr)), 3);
177 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(attr)), 2);
183 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
186 BEGIN_NV04(push, NV50_3D(VTX_ATTR_1F(attr)), 1);
275 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
278 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2);
329 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n);
337 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1)
    [all...]
nv50_state_validate.c 9 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 4);
14 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2);
30 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
32 BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2);
57 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 5);
66 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2);
69 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1);
75 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2);
78 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1);
101 BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5)
    [all...]
nv50_surface.c 292 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4);
303 BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2);
306 BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2);
311 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
313 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5);
319 BEGIN_NV04(push, NV50_3D(RT_HORIZ(0)), 2);
325 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1);
331 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
335 BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1);
341 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2)
    [all...]
nv50_push.c 11 #include "nv50/nv50_3d.xml.h"
87 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
100 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1);
126 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
139 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1);
165 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
178 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1);
199 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size);
314 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 2);
319 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 1)
    [all...]
nv50_tex.c 253 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1);
292 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
303 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1);
307 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1);
311 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
313 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nv50->num_textures[s] * 2);
342 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1);
359 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1);
374 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1);
378 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1)
    [all...]
nv50_stateobj.h 10 (so)->state[(so)->size++] = NV50_FIFO_PKHDR(NV50_3D(m), s)
nv50_query_hw.c 91 BEGIN_NV04(push, NV50_3D(QUERY_ADDRESS_HIGH), 4);
165 BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1);
167 BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
221 BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1);
nv50_winsys.h 51 #define NV50_3D(n) SUBC_3D(NV50_3D_##n)
nv50_query.c 124 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
137 BEGIN_NV04(push, NV50_3D(COND_ADDRESS_HIGH), 3);
nv50_transfer.c 390 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
392 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr);
nv50_context.c 52 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
nv50_program.c 503 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(CODE_CB_FLUSH), 1);
nv84_video.c 501 BEGIN_NV04(screen->pushbuf, NV50_3D(QUERY_ADDRESS_HIGH), 4);

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