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    Searched refs:NumUniformBlocks (Results 1 - 8 of 8) sorted by null

  /external/mesa3d/src/compiler/glsl/
standalone_scaffolding.cpp 151 shProg->data->NumUniformBlocks = 0;
link_uniform_initializers.cpp 161 prog->data->NumUniformBlocks :
link_uniforms.cpp 461 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks;
    [all...]
linker.cpp     [all...]
  /external/mesa3d/src/mesa/main/
shaderobj.c 357 shProg->data->NumUniformBlocks = 0;
uniforms.c 1004 if (uniformBlockIndex >= shProg->data->NumUniformBlocks) {
1007 uniformBlockIndex, shProg->data->NumUniformBlocks);
    [all...]
shaderapi.c 758 for (i = 0; i < shProg->data->NumUniformBlocks; i++) {
774 *params = shProg->data->NumUniformBlocks;
    [all...]
mtypes.h     [all...]

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