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    Searched refs:PLANE (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/mesa/swrast/
s_aatriangle.c 42 * Compute coefficients of a plane using the X,Y coords of the v0, v1, v2
44 * A point (x,y,z) lies on plane iff a*x+b*y+c*z+d = 0.
48 GLfloat z0, GLfloat z1, GLfloat z2, GLfloat plane[4])
58 /* Crossproduct "(a,b,c):= dv1 x dv2" is orthogonal to plane. */
62 /* Point on the plane = "r*(a,b,c) + w", with fixed "r" depending
63 on the distance of plane from origin and arbitrary "w" parallel
64 to the plane. */
69 plane[0] = a;
70 plane[1] = b;
71 plane[2] = c
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s_aaline.c 79 * Compute the equation of a plane used to interpolate line fragment data
83 * Output: plane - the plane equation.
85 * Note: we don't really have enough parameters to specify a plane.
86 * We take the endpoints of the line and compute a plane such that
87 * the cross product of the line vector and the plane normal is
88 * parallel to the projection plane.
92 GLfloat z0, GLfloat z1, GLfloat plane[4])
106 plane[0] = a;
107 plane[1] = b
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  /external/libavc/decoder/
ih264d_defs.h 418 #define PLANE 3
  /external/libavc/common/arm/
ih264_intra_pred_luma_16x16_a9q.s 349 @* Perform Intra prediction for luma_16x16 mode:PLANE
352 @* Perform Intra prediction for luma_16x16 mode:PLANE ,described in sec 8.3.3.4
ih264_intra_pred_chroma_a9q.s 345 @* Perform Intra prediction for chroma_8x8 mode:PLANE
348 @* Perform Intra prediction for chroma_8x8 mode:PLANE ,described in sec 8.3.4.4
  /external/mesa3d/src/mesa/program/
program_lexer.l 269 {dot}plane { return PLANE; }
program_parse.y 181 %token PALETTE PARAMS PLANE POINT_TOK POINTSIZE POSITION PRIMARY PROGRAM PROJECTION
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  /external/libdrm/tests/modetest/
modetest.c 96 struct plane { struct
97 drmModePlane *plane; member in struct:plane
110 struct plane *planes;
431 struct plane *plane = &dev->resources->planes[i]; local
432 drmModePlane *ovr = plane->plane;
449 if (plane->props) {
451 for (j = 0; j < plane->props->count_props; j++)
452 dump_prop(dev, plane->props_info[j]
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  /external/v8/benchmarks/
raytrace.js 66 // flog/shape/plane.js
467 Flog.RayTracer.Shape.Plane = Class.create();
469 Flog.RayTracer.Shape.Plane.prototype = {
513 return 'Plane [' + this.position + ', d=' + this.d + ']';
774 if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
849 var plane = new Flog.RayTracer.Shape.Plane(
862 scene.shapes.push(plane);

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