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Searched
refs:Precise
(Results
1 - 4
of
4
) sorted by null
/external/clang/lib/CodeGen/
CGDecl.cpp
1839
ARCPreciseLifetime_t
precise
= (D.hasAttr<ObjCPreciseLifetimeAttr>()
local
1842
precise
);
local
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all
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CGExpr.cpp
235
bool
Precise
=
238
Destroy =
Precise
? &CodeGenFunction::destroyARCStrongPrecise
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all
...]
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
propagateNoContraction.cpp
232
// 2) A set of access chains of the initial
precise
object nodes.
253
// The set of symbol node IDs for
precise
symbol nodes, the ones marked as
256
// The set of
precise
return nodes.
320
//
precise
return value. We need to find the involved objects in its
321
// expression and add them to the set of initial
precise
objects.
338
// If the operand node object is '
precise
', we collect its access chain
339
// for the initial set of '
precise
' objects.
341
// The operand node is an '
precise
' object node, add its
342
// access chain to the set of '
precise
' objects. This is to collect
343
// the initial set of '
precise
' objects
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/external/valgrind/none/tests/
cmdline2.stdout.exp
20
full is slower but provides
precise
watchpoint/step
177
Precise
exception control. Possible values for 'mode' are as follows
Completed in 108 milliseconds