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    Searched refs:ProgramResourceList (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/main/
program_resource.c 123 if (shProg->ProgramResourceList[i].Type == programInterface)
139 if (shProg->ProgramResourceList[i].Type != programInterface)
142 _mesa_program_resource_name_len(&shProg->ProgramResourceList[i]);
150 if (shProg->ProgramResourceList[i].Type == programInterface) {
153 shProg->ProgramResourceList[i].Data;
160 if (shProg->ProgramResourceList[i].Type == programInterface) {
163 shProg->ProgramResourceList[i].Data;
180 if (shProg->ProgramResourceList[i].Type == programInterface) {
183 shProg->ProgramResourceList[i].Data;
190 if (shProg->ProgramResourceList[i].Type == programInterface)
    [all...]
shaderobj.c 367 if (shProg->ProgramResourceList) {
368 ralloc_free(shProg->ProgramResourceList);
369 shProg->ProgramResourceList = NULL;
shader_query.cpp 201 struct gl_program_resource *res = shProg->ProgramResourceList;
220 struct gl_program_resource *res = shProg->ProgramResourceList;
469 struct gl_program_resource *res = shProg->ProgramResourceList;
574 if (&shProg->ProgramResourceList[i] == res)
576 if (shProg->ProgramResourceList[i].Type == res->Type)
617 struct gl_program_resource *res = shProg->ProgramResourceList;
631 struct gl_program_resource *res = shProg->ProgramResourceList;
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/compiler/glsl/
linker.cpp     [all...]

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