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    Searched refs:RP_SET (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
RenderProperties.h 53 #define RP_SET(a, b, ...) ((a) != (b) ? ((a) = (b), ##__VA_ARGS__, true) : false)
54 #define RP_SET_AND_DIRTY(a, b) RP_SET(a, b, mPrimitiveFields.mMatrixOrPivotDirty = true)
73 if (RP_SET(mType, type)) {
80 bool setOpaque(bool opaque) { return RP_SET(mOpaque, opaque); }
84 bool setAlpha(uint8_t alpha) { return RP_SET(mAlpha, alpha); }
88 bool setXferMode(SkBlendMode mode) { return RP_SET(mMode, mode); }
181 return RP_SET(mPrimitiveFields.mClipBounds, clipBounds) || ret;
189 return RP_SET(mPrimitiveFields.mProjectBackwards, shouldProject);
193 return RP_SET(mPrimitiveFields.mProjectionReceiver, shouldReceive);
223 return RP_SET(mPrimitiveFields.mAlpha, alpha)
    [all...]
  /external/libpcap/msdos/
pktdrvr.c     [all...]

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