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  /external/vulkan-validation-layers/libs/glm/gtc/
random.hpp 77 /// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
79 /// @param Radius
83 T const & Radius);
85 /// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
87 /// @param Radius
91 T const & Radius);
93 /// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
95 /// @param Radius
99 T const & Radius);
101 /// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
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  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtc/
random.hpp 77 /// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
79 /// @param Radius
83 T const & Radius);
85 /// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
87 /// @param Radius
91 T const & Radius);
93 /// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
95 /// @param Radius
99 T const & Radius);
101 /// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
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  /external/vulkan-validation-layers/libs/glm/gtx/
gradient_paint.hpp 59 T const & Radius,
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtx/
gradient_paint.hpp 59 T const & Radius,
  /external/pdfium/xfa/fxfa/parser/
cxfa_corner.cpp 29 {XFA_Attribute::Radius, XFA_AttributeType::Measure, (void*)L"0in"},
cxfa_stroke.cpp 147 ->TryMeasure(XFA_Attribute::Radius, true)
cxfa_node_statics.cpp     [all...]
xfa_basic_data_element_script.cpp     [all...]
  /external/dng_sdk/source/
dng_resample.h 129 uint32 Radius () const
213 uint32 Radius () const
dng_lens_correction.cpp 477 // Let f (r) be the radius warp function. Consider the function
871 // Let f (r) be the radius warp function. Consider the function
1067 // Compute max pixel radius and derive various normalized radius values. Note
1068 // that when computing the max pixel radius, we must take into account the pixel
1201 // Pad each side by filter radius.
1203 const int32 pad = ConvertUint32ToInt32(fWeights.Radius());
1246 // than the maximum radius. Bite the bullet and just return a tile size big
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  /external/scapy/scapy/layers/
radius.py 8 RADIUS (Remote Authentication Dial In User Service)
26 # https://www.iana.org/assignments/radius-types/radius-types.xhtml
224 Implements a RADIUS attribute (RFC 2865). Every specific RADIUS attribute
228 name = "Radius Attribute"
241 Registers the RADIUS attributes defined in this module.
283 Class from which every "specific" RADIUS attribute defined in this module
306 # RADIUS attributes which values are 4 bytes integers
311 Implements a RADIUS attribute which value field is 4 bytes long integer
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  /external/opencv/cvaux/src/
cvlee.cpp 100 float radius; member in struct:CvVoronoiNodeInt
678 Radius: out, distance between pPoint and sites, assosiated
689 float &Radius);
700 Radius: out, distance between pPoint and sites, assosiated
711 float &Radius);
722 Radius: out, distance between pPoint and sites, assosiated
733 float &Radius);
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  /external/skia/experimental/skottie/
SkottieProperties.h 67 COMPOSITE_PROPERTY(Radius , SkSize , SkSize::Make(0, 0))
  /external/skqp/experimental/skottie/
SkottieProperties.h 67 COMPOSITE_PROPERTY(Radius , SkSize , SkSize::Make(0, 0))
  /external/pdfium/xfa/fxfa/
fxfa_basic.h 595 Radius,
  /external/ImageMagick/www/api/
effect.php 59 <p>AdaptiveBlurImage() adaptively blurs the image by blurring less intensely near image edges and more intensely far from edges. We blur the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and AdaptiveBlurImage() selects a suitable radius for you.</p>
64 Image *AdaptiveBlurImage(const Image *image,const double radius,
79 <dt>radius</dt>
80 <dd>the radius of the Gaussian, in pixels, not counting the center pixel. </dd>
94 <p>AdaptiveSharpenImage() adaptively sharpens the image by sharpening more intensely near image edges and less intensely far from edges. We sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and AdaptiveSharpenImage() selects a suitable radius for you.</p
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
dxva2api.h 268 DXVA2_Fixed32 Radius;
    [all...]
msinkaut.h     [all...]

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