HomeSort by relevance Sort by last modified time
    Searched refs:SDL_RENDERER_PRESENTVSYNC (Results 1 - 7 of 7) sorted by null

  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_render.h 69 SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_render.h 69 SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_render.h 69 SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
    [all...]
  /prebuilts/misc/windows/sdl2/test/
testgles.c 191 if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
testgl2.c 290 if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
testgles2.c 505 if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) {
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_render.h 69 SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
    [all...]

Completed in 2870 milliseconds