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    Searched refs:SDL_WINDOW_OPENGL (Results 1 - 15 of 15) sorted by null

  /external/skia/example/
SkiaSDLExample.cpp 119 windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
126 windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
  /external/skqp/example/
SkiaSDLExample.cpp 119 windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
126 windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
  /external/skia/tools/sk_app/ios/
Window_ios.cpp 60 uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_ALLOW_HIGHDPI;
  /external/skia/tools/sk_app/mac/
Window_mac.cpp 60 uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
  /external/skqp/tools/sk_app/ios/
Window_ios.cpp 60 uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_ALLOW_HIGHDPI;
  /external/skqp/tools/sk_app/mac/
Window_mac.cpp 60 uint32_t windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
  /prebuilts/misc/windows/sdl2/test/
testgles.c 157 state->window_flags |= SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS;
testgl2.c 258 state->window_flags |= SDL_WINDOW_OPENGL;
testshader.c 434 window = SDL_CreateWindow( "Shader Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL );
testgles2.c 460 state->window_flags |= SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS;
testautomation_video.c 281 flags = SDL_WINDOW_OPENGL;
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_video.h 99 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
398 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_video.h 99 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
398 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_video.h 99 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
398 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_video.h 99 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
398 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
    [all...]

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