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    Searched refs:SIGNAL_TIME_PENDING (Results 1 - 9 of 9) sorted by null

  /frameworks/native/libs/ui/
FenceTime.cpp 53 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) {
61 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) {
68 if (CC_UNLIKELY(mSignalTime == Fence::SIGNAL_TIME_PENDING)) {
88 if (signalTime != Fence::SIGNAL_TIME_PENDING) {
115 if (signalTime != Fence::SIGNAL_TIME_PENDING) {
143 signalTime = Fence::SIGNAL_TIME_PENDING;
149 if (signalTime != Fence::SIGNAL_TIME_PENDING) {
167 if (signalTime != Fence::SIGNAL_TIME_PENDING) {
174 if (signalTime != Fence::SIGNAL_TIME_PENDING) {
187 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) {
    [all...]
Fence.cpp 119 return SIGNAL_TIME_PENDING;
  /frameworks/native/libs/ui/include/ui/
Fence.h 40 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX;
104 // then SIGNAL_TIME_PENDING is returned. If the fence is invalid or if an
  /frameworks/native/services/surfaceflinger/
DispSync.cpp 608 if (time == Fence::SIGNAL_TIME_PENDING || time == Fence::SIGNAL_TIME_INVALID) {
688 if (presentTime == Fence::SIGNAL_TIME_PENDING) {
692 } else if (previous == Fence::SIGNAL_TIME_PENDING ||
BufferLayer.cpp     [all...]
SurfaceFlinger.cpp     [all...]
  /frameworks/native/services/surfaceflinger/TimeStats/
TimeStats.cpp 117 if (timeRecord->acquireFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) {
130 if (timeRecord->presentFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) {
  /frameworks/native/libs/gui/
FrameTimestamps.cpp 95 } else if (pending || signalTime == Fence::SIGNAL_TIME_PENDING) {
Surface.cpp 253 *dst = (signalTime == Fence::SIGNAL_TIME_PENDING) ?
    [all...]

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