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    Searched refs:SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR (Results 1 - 2 of 2) sorted by null

  /frameworks/wilhelm/tests/sandbox/
playbq.cpp 364 SLEnvironmentalReverbSettings settings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR;
  /frameworks/wilhelm/include/SLES/
OpenSLES.h     [all...]

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